Lines Matching refs:consts
243 link_util_check_uniform_resources(const struct gl_constants *consts, in link_util_check_uniform_resources() argument
256 consts->Program[i].MaxUniformComponents) { in link_util_check_uniform_resources()
257 if (consts->GLSLSkipStrictMaxUniformLimitCheck) { in link_util_check_uniform_resources()
271 consts->Program[i].MaxCombinedUniformComponents) { in link_util_check_uniform_resources()
272 if (consts->GLSLSkipStrictMaxUniformLimitCheck) { in link_util_check_uniform_resources()
287 if (total_uniform_blocks > consts->MaxCombinedUniformBlocks) { in link_util_check_uniform_resources()
289 total_uniform_blocks, consts->MaxCombinedUniformBlocks); in link_util_check_uniform_resources()
292 if (total_shader_storage_blocks > consts->MaxCombinedShaderStorageBlocks) { in link_util_check_uniform_resources()
295 consts->MaxCombinedShaderStorageBlocks); in link_util_check_uniform_resources()
300 consts->MaxUniformBlockSize) { in link_util_check_uniform_resources()
304 consts->MaxUniformBlockSize); in link_util_check_uniform_resources()
310 consts->MaxShaderStorageBlockSize) { in link_util_check_uniform_resources()
314 consts->MaxShaderStorageBlockSize); in link_util_check_uniform_resources()