Lines Matching refs:_LinkedShaders
46 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in write_subroutines()
76 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in read_subroutines()
137 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in write_buffer_blocks()
214 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in read_buffer_blocks()
247 if (prog->_LinkedShaders[i]) { in write_atomic_buffers()
248 struct gl_program *glprog = prog->_LinkedShaders[i]->Program; in write_atomic_buffers()
278 if (prog->_LinkedShaders[i]) { in read_atomic_buffers()
279 struct gl_program *glprog = prog->_LinkedShaders[i]->Program; in read_atomic_buffers()
384 struct gl_program *prog = shProg->_LinkedShaders[xfb_stage]->Program; in read_xfb()
629 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in write_uniform_remap_tables()
684 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in read_uniform_remap_tables()
905 prog->_LinkedShaders[_mesa_shader_stage_from_subroutine(res->Type)]; in write_program_resource_data()
981 prog->_LinkedShaders[_mesa_shader_stage_from_subroutine(res->Type)]; in read_program_resource_data()
1249 prog->_LinkedShaders[stage] = linked; in create_linked_shader_and_program()
1267 struct gl_linked_shader *sh = prog->_LinkedShaders[i]; in serialize_glsl_program()