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Lines Matching defs:progress

232    bool progress = nir_opt_copy_prop_vars(b->shader);  in TEST_F()  local
259 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
293 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
328 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
367 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
382 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
406 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
427 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
457 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
486 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
525 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
562 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
598 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
631 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
651 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
670 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
694 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
728 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
747 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
771 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
800 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
820 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
845 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
882 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
901 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
926 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
956 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
982 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1007 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1033 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1063 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1099 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1127 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1159 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1197 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1238 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1276 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1315 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1362 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1408 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1452 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1495 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1544 bool progress = nir_opt_copy_prop_vars(b->shader); in TEST_F() local
1558 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1569 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1589 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1611 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1631 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1653 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1665 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1683 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1711 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1733 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1760 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1791 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1816 bool progress = nir_opt_dead_write_vars(b->shader); in TEST_F() local
1842 bool progress = nir_opt_combine_stores(b->shader, nir_var_shader_out); in TEST_F() local
1881 bool progress = nir_opt_combine_stores(b->shader, nir_var_shader_out); in TEST_F() local
1947 bool progress = nir_opt_combine_stores(b->shader, nir_var_mem_global); in TEST_F() local
2009 bool progress = nir_opt_combine_stores(b->shader, nir_var_shader_out); in TEST_F() local
2051 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2088 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2118 bool progress = nir_split_array_vars(b->shader, nir_var_shader_temp); in TEST_F() local
2140 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2162 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2189 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2214 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2244 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2275 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2304 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2336 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2368 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2401 bool progress = nir_split_array_vars(b->shader, nir_var_function_temp); in TEST_F() local
2422 bool progress = nir_remove_dead_variables(b->shader, nir_var_all, NULL); in TEST_F() local
2444 bool progress = nir_remove_dead_variables(b->shader, nir_var_all, NULL); in TEST_F() local