Lines Matching refs:instrs
542 uint8_t *instrs = NULL; in dump_shaders_a3xx() local
562 instrs = &vs_hdr[n]; in dump_shaders_a3xx()
572 instrs = ptr; in dump_shaders_a3xx()
597 dump_hex(instrs, instrs_size); in dump_shaders_a3xx()
605 instrs += ALIGN(instrs_size, 8) - instrs_size; in dump_shaders_a3xx()
608 instrs += 32; in dump_shaders_a3xx()
612 disasm_a3xx((uint32_t *)instrs, instrs_size / 4, level + 1, stdout, in dump_shaders_a3xx()
614 dump_raw_shader((uint32_t *)instrs, instrs_size / 4, i, "vo3"); in dump_shaders_a3xx()
623 uint8_t *instrs = NULL; in dump_shaders_a3xx() local
642 instrs = &fs_hdr[n]; in dump_shaders_a3xx()
652 instrs = ptr; in dump_shaders_a3xx()
678 dump_hex(instrs, instrs_size); in dump_shaders_a3xx()
686 instrs += 44; in dump_shaders_a3xx()
689 instrs += 32; in dump_shaders_a3xx()
693 disasm_a3xx((uint32_t *)instrs, instrs_size / 4, level + 1, stdout, in dump_shaders_a3xx()
695 dump_raw_shader((uint32_t *)instrs, instrs_size / 4, i, "fo3"); in dump_shaders_a3xx()