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Lines Matching refs:FLAG

255 FLAG(struct debug_stream *stream, unsigned dw, unsigned bit, const char *fmt,  in FLAG()  function
312 FLAG(stream, ptr[j], 18, "alpha flatshade"); in debug_load_immediate()
313 FLAG(stream, ptr[j], 17, "fog flatshade"); in debug_load_immediate()
314 FLAG(stream, ptr[j], 16, "spec flatshade"); in debug_load_immediate()
315 FLAG(stream, ptr[j], 15, "rgb flatshade"); in debug_load_immediate()
317 FLAG(stream, ptr[j], 12, "vfmt: point width"); in debug_load_immediate()
318 FLAG(stream, ptr[j], 11, "vfmt: specular/fog"); in debug_load_immediate()
319 FLAG(stream, ptr[j], 10, "vfmt: rgba"); in debug_load_immediate()
320 FLAG(stream, ptr[j], 9, "vfmt: depth offset"); in debug_load_immediate()
322 FLAG(stream, ptr[j], 5, "force dflt diffuse"); in debug_load_immediate()
323 FLAG(stream, ptr[j], 4, "force dflt specular"); in debug_load_immediate()
324 FLAG(stream, ptr[j], 3, "local depth offset enable"); in debug_load_immediate()
325 FLAG(stream, ptr[j], 2, "vfmt: fp32 fog coord"); in debug_load_immediate()
326 FLAG(stream, ptr[j], 1, "sprite point"); in debug_load_immediate()
327 FLAG(stream, ptr[j], 0, "antialiasing"); in debug_load_immediate()
333 FLAG(stream, ptr[j], 27, "force dflt point width"); in debug_load_immediate()
334 FLAG(stream, ptr[j], 26, "last pixel enable"); in debug_load_immediate()
335 FLAG(stream, ptr[j], 25, "global z offset enable"); in debug_load_immediate()
336 FLAG(stream, ptr[j], 24, "fog enable"); in debug_load_immediate()
342 FLAG(stream, ptr[j], 3, "stencil write enable"); in debug_load_immediate()
343 FLAG(stream, ptr[j], 2, "stencil test enable"); in debug_load_immediate()
344 FLAG(stream, ptr[j], 1, "color dither enable"); in debug_load_immediate()
345 FLAG(stream, ptr[j], 0, "logiop enable"); in debug_load_immediate()
350 FLAG(stream, ptr[j], 31, "alpha test enable"); in debug_load_immediate()
353 FLAG(stream, ptr[j], 19, "depth test enable"); in debug_load_immediate()
355 FLAG(stream, ptr[j], 15, "blend enable"); in debug_load_immediate()
359 FLAG(stream, ptr[j], 3, "depth write enable"); in debug_load_immediate()
360 FLAG(stream, ptr[j], 2, "color write enable"); in debug_load_immediate()
440 FLAG(stream, val, 30, "clipping enable"); in BR13()
546 FLAG(stream, ptr[j], 17, "stencil test mask modify-enable"); in debug_modes4()
547 FLAG(stream, ptr[j], 16, "stencil write mask modify-enable"); in debug_modes4()
576 FLAG(stream, ptr[j], 1, "vertical line stride"); in debug_map_state()
577 FLAG(stream, ptr[j], 0, "vertical line stride offset"); in debug_map_state()
587 FLAG(stream, ptr[j], 2, "use fence regs"); in debug_map_state()
588 FLAG(stream, ptr[j], 1, "tiled surface"); in debug_map_state()
589 FLAG(stream, ptr[j], 0, "tile walk ymajor"); in debug_map_state()
597 FLAG(stream, ptr[j], 8, "mip layout right"); in debug_map_state()
626 FLAG(stream, ptr[j], 31, "reverse gamma"); in debug_sampler_state()
627 FLAG(stream, ptr[j], 30, "planar to packed"); in debug_sampler_state()
628 FLAG(stream, ptr[j], 29, "yuv->rgb"); in debug_sampler_state()
635 FLAG(stream, ptr[j], 4, "shadow enable"); in debug_sampler_state()
636 FLAG(stream, ptr[j], 3, "max-aniso-4"); in debug_sampler_state()
645 FLAG(stream, ptr[j], 17, "kill pixel enable"); in debug_sampler_state()
646 FLAG(stream, ptr[j], 16, "keyed tex filter mode"); in debug_sampler_state()
647 FLAG(stream, ptr[j], 15, "chromakey enable"); in debug_sampler_state()
651 FLAG(stream, ptr[j], 5, "normalized coords"); in debug_sampler_state()
653 FLAG(stream, ptr[j], 0, "EAST deinterlacer enable"); in debug_sampler_state()
678 FLAG(stream, ptr[j], 31, "early classic ztest"); in debug_dest_vars()
679 FLAG(stream, ptr[j], 30, "opengl tex default color"); in debug_dest_vars()
680 FLAG(stream, ptr[j], 29, "bypass iz"); in debug_dest_vars()
681 FLAG(stream, ptr[j], 28, "lod preclamp"); in debug_dest_vars()
683 FLAG(stream, ptr[j], 25, "linear gamma blend"); in debug_dest_vars()
684 FLAG(stream, ptr[j], 24, "debug dither"); in debug_dest_vars()
691 FLAG(stream, ptr[j], 1, "vert line stride"); in debug_dest_vars()
692 FLAG(stream, ptr[j], 1, "vert line stride offset"); in debug_dest_vars()
714 FLAG(stream, ptr[j], 23, "use fence regs"); in debug_buf_info()
715 FLAG(stream, ptr[j], 22, "tiled surface"); in debug_buf_info()
716 FLAG(stream, ptr[j], 21, "tile walk ymajor"); in debug_buf_info()