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Lines Matching refs:nine_state

2150     struct nine_state *state = This->update;  in NineDevice9_SetTransform()
2189 struct nine_state *state = This->update; in NineDevice9_MultiplyTransform()
2206 struct nine_state *state = This->update; in NineDevice9_SetViewport()
2232 struct nine_state *state = This->update; in NineDevice9_SetMaterial()
2264 struct nine_state *state = This->update; in NineDevice9_SetLight()
2300 const struct nine_state *state = &This->state; in NineDevice9_GetLight()
2318 struct nine_state *state = This->update; in NineDevice9_LightEnable()
2349 const struct nine_state *state = &This->state; in NineDevice9_GetLightEnable()
2372 struct nine_state *state = This->update; in NineDevice9_SetClipPlane()
2396 const struct nine_state *state = &This->state; in NineDevice9_GetClipPlane()
2411 struct nine_state *state = This->update; in NineDevice9_SetRenderState()
2457 struct nine_state *dst; in NineDevice9_CreateStateBlock()
2655 struct nine_state *state = This->update; in NineDevice9_SetTexture()
2694 const struct nine_state *state = &This->state; in NineDevice9_GetTextureStageState()
2712 struct nine_state *state = This->update; in NineDevice9_SetTextureStageState()
2757 struct nine_state *state = This->update; in NineDevice9_SetSamplerState()
2790 const struct nine_state *state = &This->state; in NineDevice9_ValidateDevice()
2860 struct nine_state *state = This->update; in NineDevice9_SetScissorRect()
2958 struct nine_state *state = &This->state; in NineAfterDraw()
3368 struct nine_state *state = This->update; in NineDevice9_SetVertexDeclaration()
3457 struct nine_state *state = This->update; in NineDevice9_SetVertexShader()
3493 struct nine_state *state = This->update; in NineDevice9_SetVertexShaderConstantF()
3541 const struct nine_state *state = &This->state; in NineDevice9_GetVertexShaderConstantF()
3561 struct nine_state *state = This->update; in NineDevice9_SetVertexShaderConstantI()
3609 const struct nine_state *state = &This->state; in NineDevice9_GetVertexShaderConstantI()
3641 struct nine_state *state = This->update; in NineDevice9_SetVertexShaderConstantB()
3685 const struct nine_state *state = &This->state; in NineDevice9_GetVertexShaderConstantB()
3708 struct nine_state *state = This->update; in NineDevice9_SetStreamSource()
3750 struct nine_state *state = This->update; in NineDevice9_SetStreamSourceNULL()
3772 const struct nine_state *state = &This->state; in NineDevice9_GetStreamSource()
3790 struct nine_state *state = This->update; in NineDevice9_SetStreamSourceFreq()
3833 struct nine_state *state = This->update; in NineDevice9_SetIndices()
3891 struct nine_state *state = This->update; in NineDevice9_SetPixelShader()
3927 struct nine_state *state = This->update; in NineDevice9_SetPixelShaderConstantF()
3973 const struct nine_state *state = &This->state; in NineDevice9_GetPixelShaderConstantF()
3993 struct nine_state *state = This->update; in NineDevice9_SetPixelShaderConstantI()
4037 const struct nine_state *state = &This->state; in NineDevice9_GetPixelShaderConstantI()
4067 struct nine_state *state = This->update; in NineDevice9_SetPixelShaderConstantB()
4107 const struct nine_state *state = &This->state; in NineDevice9_GetPixelShaderConstantB()