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Lines Matching refs:bp

413                                     const INT32 * bp, Bool tagged_only,  in __glXInitializeVisualConfigFromTags()  argument
420 config->visualID = *bp++; in __glXInitializeVisualConfigFromTags()
422 config->visualType = convert_from_x_visual_type(*bp++); in __glXInitializeVisualConfigFromTags()
424 config->renderType = *bp++ ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; in __glXInitializeVisualConfigFromTags()
426 config->redBits = *bp++; in __glXInitializeVisualConfigFromTags()
427 config->greenBits = *bp++; in __glXInitializeVisualConfigFromTags()
428 config->blueBits = *bp++; in __glXInitializeVisualConfigFromTags()
429 config->alphaBits = *bp++; in __glXInitializeVisualConfigFromTags()
430 config->accumRedBits = *bp++; in __glXInitializeVisualConfigFromTags()
431 config->accumGreenBits = *bp++; in __glXInitializeVisualConfigFromTags()
432 config->accumBlueBits = *bp++; in __glXInitializeVisualConfigFromTags()
433 config->accumAlphaBits = *bp++; in __glXInitializeVisualConfigFromTags()
435 config->doubleBufferMode = *bp++; in __glXInitializeVisualConfigFromTags()
436 config->stereoMode = *bp++; in __glXInitializeVisualConfigFromTags()
438 config->rgbBits = *bp++; in __glXInitializeVisualConfigFromTags()
439 config->depthBits = *bp++; in __glXInitializeVisualConfigFromTags()
440 config->stencilBits = *bp++; in __glXInitializeVisualConfigFromTags()
441 config->numAuxBuffers = *bp++; in __glXInitializeVisualConfigFromTags()
442 config->level = *bp++; in __glXInitializeVisualConfigFromTags()
461 config-> tag = ( fbconfig_style_tags ) ? *bp++ : 1 in __glXInitializeVisualConfigFromTags()
464 long int tag = *bp++; in __glXInitializeVisualConfigFromTags()
469 config->renderType = *bp++ ? GLX_RGBA_BIT : GLX_COLOR_INDEX_BIT; in __glXInitializeVisualConfigFromTags()
474 config->rgbBits = *bp++; in __glXInitializeVisualConfigFromTags()
477 config->level = *bp++; in __glXInitializeVisualConfigFromTags()
486 config->numAuxBuffers = *bp++; in __glXInitializeVisualConfigFromTags()
489 config->redBits = *bp++; in __glXInitializeVisualConfigFromTags()
492 config->greenBits = *bp++; in __glXInitializeVisualConfigFromTags()
495 config->blueBits = *bp++; in __glXInitializeVisualConfigFromTags()
498 config->alphaBits = *bp++; in __glXInitializeVisualConfigFromTags()
501 config->depthBits = *bp++; in __glXInitializeVisualConfigFromTags()
504 config->stencilBits = *bp++; in __glXInitializeVisualConfigFromTags()
507 config->accumRedBits = *bp++; in __glXInitializeVisualConfigFromTags()
510 config->accumGreenBits = *bp++; in __glXInitializeVisualConfigFromTags()
513 config->accumBlueBits = *bp++; in __glXInitializeVisualConfigFromTags()
516 config->accumAlphaBits = *bp++; in __glXInitializeVisualConfigFromTags()
519 config->visualRating = *bp++; in __glXInitializeVisualConfigFromTags()
522 config->visualType = *bp++; in __glXInitializeVisualConfigFromTags()
525 config->transparentPixel = *bp++; in __glXInitializeVisualConfigFromTags()
528 config->transparentIndex = *bp++; in __glXInitializeVisualConfigFromTags()
531 config->transparentRed = *bp++; in __glXInitializeVisualConfigFromTags()
534 config->transparentGreen = *bp++; in __glXInitializeVisualConfigFromTags()
537 config->transparentBlue = *bp++; in __glXInitializeVisualConfigFromTags()
540 config->transparentAlpha = *bp++; in __glXInitializeVisualConfigFromTags()
543 config->visualID = *bp++; in __glXInitializeVisualConfigFromTags()
546 config->drawableType = *bp++; in __glXInitializeVisualConfigFromTags()
553 config->renderType = *bp++; in __glXInitializeVisualConfigFromTags()
556 config->xRenderable = *bp++; in __glXInitializeVisualConfigFromTags()
559 config->fbconfigID = *bp++; in __glXInitializeVisualConfigFromTags()
562 config->maxPbufferWidth = *bp++; in __glXInitializeVisualConfigFromTags()
565 config->maxPbufferHeight = *bp++; in __glXInitializeVisualConfigFromTags()
568 config->maxPbufferPixels = *bp++; in __glXInitializeVisualConfigFromTags()
572 config->optimalPbufferWidth = *bp++; in __glXInitializeVisualConfigFromTags()
575 config->optimalPbufferHeight = *bp++; in __glXInitializeVisualConfigFromTags()
578 config->visualSelectGroup = *bp++; in __glXInitializeVisualConfigFromTags()
581 if (*bp == GLX_SWAP_UNDEFINED_OML || in __glXInitializeVisualConfigFromTags()
582 *bp == GLX_SWAP_COPY_OML || in __glXInitializeVisualConfigFromTags()
583 *bp == GLX_SWAP_EXCHANGE_OML) { in __glXInitializeVisualConfigFromTags()
584 config->swapMethod = *bp++; in __glXInitializeVisualConfigFromTags()
590 bp++; in __glXInitializeVisualConfigFromTags()
595 config->sampleBuffers = *bp++; in __glXInitializeVisualConfigFromTags()
598 config->samples = *bp++; in __glXInitializeVisualConfigFromTags()
603 ++bp; in __glXInitializeVisualConfigFromTags()
607 config->bindToTextureRgb = *bp++; in __glXInitializeVisualConfigFromTags()
610 config->bindToTextureRgba = *bp++; in __glXInitializeVisualConfigFromTags()
613 config->bindToMipmapTexture = *bp++; in __glXInitializeVisualConfigFromTags()
616 config->bindToTextureTargets = *bp++; in __glXInitializeVisualConfigFromTags()
619 config->yInverted = *bp++; in __glXInitializeVisualConfigFromTags()
623 config->sRGBCapable = *bp++; in __glXInitializeVisualConfigFromTags()
628 bp++; in __glXInitializeVisualConfigFromTags()
631 config->floatComponentsNV = *bp++; in __glXInitializeVisualConfigFromTags()
637 long int tagvalue = *bp++; in __glXInitializeVisualConfigFromTags()