Lines Matching refs:GLfloat
76 ALIGN16 GLfloat m[16]; /**< 16 matrix elements (16-byte aligned) */
77 ALIGN16 GLfloat inv[16]; /**< 16-element inverse (16-byte aligned) */
94 _math_matrix_mul_floats( GLmatrix *dest, const GLfloat *b );
97 _math_matrix_loadf( GLmatrix *mat, const GLfloat *m );
100 _math_matrix_translate( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
103 _math_matrix_rotate( GLmatrix *m, GLfloat angle,
104 GLfloat x, GLfloat y, GLfloat z );
107 _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z );
117 GLfloat left, GLfloat right,
118 GLfloat bottom, GLfloat top,
119 GLfloat nearval, GLfloat farval );
123 GLfloat left, GLfloat right,
124 GLfloat bottom, GLfloat top,
125 GLfloat nearval, GLfloat farval );
165 _math_transposef( GLfloat to[16], const GLfloat from[16] );
171 _math_transposefd( GLfloat to[16], const GLdouble from[16] );
214 _mesa_transform_vector(GLfloat u[4], const GLfloat v[4], const GLfloat m[16]);