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Lines Matching refs:_43

107098     , _41(0.0f), _42(0.0f), _43(0.0f), _44(1.0f)  in Matrix4x4Typed()
107108 , _41(a41), _42(a42), _43(a43), _44(a44) in Matrix4x4Typed()
107126 Float _41, _42, _43, _44; member
107160 _43 != 0.0f || _44 != 1.0f) { in Is2D()
107211 _43 = 0.0f; in ProjectTo2D()
107243 F z = -(aPoint.x * _13 + aPoint.y * _23 + _43) / _33; in ProjectPoint()
107446 Float w = aPoint.x * _41 + aPoint.y * _42 + aPoint.z * _43 + aPoint.w * _44; in TransposeTransform4D()
107458 retPoint.z = aPoint.x * _13 + aPoint.y * _23 + aPoint.z * _33 + aPoint.w * _43; in TransformPoint()
107470 result.z = aPoint.x * _13 + aPoint.y * _23 + aPoint.z * _33 + _43; in TransformPoint()
107546 _43 += aX * _13 + aY * _23 + aZ * _33; in PreTranslate()
107569 _43 += _44 * aZ; in PostTranslate()
107627 _43 *= aScaleZ; in PostScale()
107671 std::swap(_34, _43); in Transpose()
107682 _41 == o._41 && _42 == o._42 && _43 == o._43 && _44 == o._44; in operator ==()
107698 matrix._41 = _41 * aMatrix._11 + _42 * aMatrix._21 + _43 * aMatrix._31 + _44 * aMatrix._41; in operator *()
107702 matrix._42 = _41 * aMatrix._12 + _42 * aMatrix._22 + _43 * aMatrix._32 + _44 * aMatrix._42; in operator *()
107703 matrix._13 = _11 * aMatrix._13 + _12 * aMatrix._23 + _13 * aMatrix._33 + _14 * aMatrix._43; in operator *()
107704 matrix._23 = _21 * aMatrix._13 + _22 * aMatrix._23 + _23 * aMatrix._33 + _24 * aMatrix._43; in operator *()
107705 matrix._33 = _31 * aMatrix._13 + _32 * aMatrix._23 + _33 * aMatrix._33 + _34 * aMatrix._43; in operator *()
107706 matrix._43 = _41 * aMatrix._13 + _42 * aMatrix._23 + _43 * aMatrix._33 + _44 * aMatrix._43; in operator *()
107710 matrix._44 = _41 * aMatrix._14 + _42 * aMatrix._24 + _43 * aMatrix._34 + _44 * aMatrix._44; in operator *()
107728 _41 == 0.0f && _42 == 0.0f && _43 == 0.0f && _44 == 1.0f; in IsIdentity()
107750 + _14 * _22 * _31 * _43 in Determinant()
107751 - _12 * _24 * _31 * _43 in Determinant()
107752 - _14 * _21 * _32 * _43 in Determinant()
107753 + _11 * _24 * _32 * _43 in Determinant()
107754 + _12 * _21 * _34 * _43 in Determinant()
107755 - _11 * _22 * _34 * _43 in Determinant()
107773 …result._11 = _23 * _34 * _42 - _24 * _33 * _42 + _24 * _32 * _43 - _22 * _34 * _43 - _23 * _32 * _… in Invert()
107774 …result._12 = _14 * _33 * _42 - _13 * _34 * _42 - _14 * _32 * _43 + _12 * _34 * _43 + _13 * _32 * _… in Invert()
107775 …result._13 = _13 * _24 * _42 - _14 * _23 * _42 + _14 * _22 * _43 - _12 * _24 * _43 - _13 * _22 * _… in Invert()
107777 …result._21 = _24 * _33 * _41 - _23 * _34 * _41 - _24 * _31 * _43 + _21 * _34 * _43 + _23 * _31 * _… in Invert()
107778 …result._22 = _13 * _34 * _41 - _14 * _33 * _41 + _14 * _31 * _43 - _11 * _34 * _43 - _13 * _31 * _… in Invert()
107779 …result._23 = _14 * _23 * _41 - _13 * _24 * _41 - _14 * _21 * _43 + _11 * _24 * _43 + _13 * _21 * _… in Invert()
107785 …32 * _41 - _22 * _33 * _41 - _23 * _31 * _42 + _21 * _33 * _42 + _22 * _31 * _43 - _21 * _32 * _43; in Invert()
107786 …33 * _41 - _13 * _32 * _41 + _13 * _31 * _42 - _11 * _33 * _42 - _12 * _31 * _43 + _11 * _32 * _43; in Invert()
107787 …result._43 = _13 * _22 * _41 - _12 * _23 * _41 - _13 * _21 * _42 + _11 * _23 * _42 + _12 * _21 * _… in Invert()
107804 result._43 /= det; in Invert()
107848 gfx::FuzzyEqual(_43, o._43) && gfx::FuzzyEqual(_44, o._44); in FuzzyEqual()
107867 ::mozilla::FuzzyEqualsMultiplicative(_43, o._43) && in FuzzyEqualsMultiplicative()
107898 NudgeToInteger(&_43, error); in NudgeToIntegersFixedEpsilon()
107941 _43 = 0.0f; in SetRotationFromQuaternion()
107943 _14 = _42 = _43 = 0.0f; in SetRotationFromQuaternion()
107961 _43 = UnspecifiedNaN<Float>(); in SetNAN()
108105 _43 = 0.0f; in SetRotateAxisAngle()
108114 _33 += -1.0/aDepth * _43; in Perspective()
108153 !gfx::FuzzyEqual(_43, floor(_43 + 0.5)); in HasNonIntegerTranslation()
108170 _41, _42, _43, _44}; in ToUnknownMatrix()
108176 aUnknown._41, aUnknown._42, aUnknown._43, aUnknown._44}; in FromUnknownMatrix()
108189 , _41(0), _42(0), _43(0), _44(1.0f) in Matrix5x4()
108200 , _41(a41), _42(a42), _43(a43), _44(a44) in Matrix5x4()
108209 _41 == o._41 && _42 == o._42 && _43 == o._43 && _44 == o._44 && in operator ==()
108224 …s->_11 * aMatrix._13 + this->_12 * aMatrix._23 + this->_13 * aMatrix._33 + this->_14 * aMatrix._43; in operator *()
108228 …s->_21 * aMatrix._13 + this->_22 * aMatrix._23 + this->_23 * aMatrix._33 + this->_24 * aMatrix._43; in operator *()
108232 …s->_31 * aMatrix._13 + this->_32 * aMatrix._23 + this->_33 * aMatrix._33 + this->_34 * aMatrix._43; in operator *()
108234 …resultMatrix._41 = this->_41 * aMatrix._11 + this->_42 * aMatrix._21 + this->_43 * aMatrix._31 + t… in operator *()
108235 …resultMatrix._42 = this->_41 * aMatrix._12 + this->_42 * aMatrix._22 + this->_43 * aMatrix._32 + t… in operator *()
108236 …resultMatrix._43 = this->_41 * aMatrix._13 + this->_42 * aMatrix._23 + this->_43 * aMatrix._33 + t… in operator *()
108237 …resultMatrix._44 = this->_41 * aMatrix._14 + this->_42 * aMatrix._24 + this->_43 * aMatrix._34 + t… in operator *()
108240 …ix._13 + this->_52 * aMatrix._23 + this->_53 * aMatrix._33 + this->_54 * aMatrix._43 + aMatrix._53; in operator *()
108257 Float _41, _42, _43, _44; member