Lines Matching refs:fMutableState
509 , fMutableState(std::move(mutableState)) {} in GrBackendTexture()
664 fMutableState = that.fMutableState; in operator =()
670 return fMutableState; in getMutableState()
686 *outInfo = fVkInfo.snapImageInfo(fMutableState.get()); in getVkImageInfo()
694 fMutableState->setImageLayout(layout); in setVkImageLayout()
766 fMutableState->set(state); in setMutableState()
795 return fVkInfo.snapImageInfo(fMutableState.get()).fImage == in isSameTexture()
796 that.fVkInfo.snapImageInfo(that.fMutableState.get()).fImage; in isSameTexture()
830 auto info = fVkInfo.snapImageInfo(fMutableState.get()); in getBackendFormat()
879 if (t0.fMutableState != t1.fMutableState) { in TestingOnly_Equals()
970 , fMutableState(mutableState) {} in GrBackendRenderTarget()
1108 fMutableState = that.fMutableState; in operator =()
1114 return fMutableState; in getMutableState()
1130 *outInfo = fVkInfo.snapImageInfo(fMutableState.get()); in getVkImageInfo()
1138 fMutableState->setImageLayout(layout); in setVkImageLayout()
1197 auto info = fVkInfo.snapImageInfo(fMutableState.get()); in getBackendFormat()
1241 fMutableState->set(state); in setMutableState()