Lines Matching refs:glGpu
16 #define GL_CALL(X) GR_GL_CALL(this->glGpu()->glInterface(), X)
17 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(this->glGpu()->glInterface(), RET, X)
21 if (this->glGpu()->glCaps().skipErrorChecks()) { \
22 GR_GL_CALL(this->glGpu()->glInterface(), call); \
25 this->glGpu()->clearErrorsAndCheckForOOM(); \
26 GR_GL_CALL_NOERRCHECK(this->glGpu()->glInterface(), call); \
27 return this->glGpu()->getErrorAndCheckForOOM(); \
132 inline GrGLGpu* GrGLBuffer::glGpu() const { in glGpu() function in GrGLBuffer
138 return this->glGpu()->glCaps(); in glCaps()
181 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap()
196 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap()
218 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onMap()
250 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUnmap()
255 this->glGpu()->bindBuffer(fIntendedType, this); // TODO: Is this needed? in onUnmap()
275 GrGLenum target = this->glGpu()->bindBuffer(fIntendedType, this); in onUpdateData()