Lines Matching defs:gpu
42 void GrVkCommandBuffer::freeGPUData(const GrGpu* gpu, VkCommandPool cmdPool) const { in freeGPUData() argument
76 void GrVkCommandBuffer::pipelineBarrier(const GrVkGpu* gpu, in pipelineBarrier()
146 void GrVkCommandBuffer::submitPipelineBarriers(const GrVkGpu* gpu, bool forSelfDependency) { in submitPipelineBarriers()
177 void GrVkCommandBuffer::bindInputBuffer(GrVkGpu* gpu, uint32_t binding, in bindInputBuffer()
196 void GrVkCommandBuffer::bindIndexBuffer(GrVkGpu* gpu, sk_sp<const GrBuffer> buffer) { in bindIndexBuffer()
210 void GrVkCommandBuffer::clearAttachments(const GrVkGpu* gpu, in clearAttachments()
241 void GrVkCommandBuffer::bindDescriptorSets(const GrVkGpu* gpu, in bindDescriptorSets()
259 void GrVkCommandBuffer::bindPipeline(const GrVkGpu* gpu, sk_sp<const GrVkPipeline> pipeline) { in bindPipeline()
267 void GrVkCommandBuffer::pushConstants(const GrVkGpu* gpu, VkPipelineLayout layout, in pushConstants()
282 void GrVkCommandBuffer::drawIndexed(const GrVkGpu* gpu, in drawIndexed()
299 void GrVkCommandBuffer::draw(const GrVkGpu* gpu, in draw()
314 void GrVkCommandBuffer::drawIndirect(const GrVkGpu* gpu, in drawIndirect()
332 void GrVkCommandBuffer::drawIndexedIndirect(const GrVkGpu* gpu, in drawIndexedIndirect()
350 void GrVkCommandBuffer::setViewport(const GrVkGpu* gpu, in setViewport()
365 void GrVkCommandBuffer::setScissor(const GrVkGpu* gpu, in setScissor()
380 void GrVkCommandBuffer::setBlendConstants(const GrVkGpu* gpu, in setBlendConstants()
389 void GrVkCommandBuffer::addingWork(const GrVkGpu* gpu) { in addingWork()
402 GrVkPrimaryCommandBuffer* GrVkPrimaryCommandBuffer::Create(GrVkGpu* gpu, in Create()
421 void GrVkPrimaryCommandBuffer::begin(GrVkGpu* gpu) { in begin()
434 void GrVkPrimaryCommandBuffer::end(GrVkGpu* gpu, bool abandoningBuffer) { in end()
454 bool GrVkPrimaryCommandBuffer::beginRenderPass(GrVkGpu* gpu, in beginRenderPass()
493 void GrVkPrimaryCommandBuffer::endRenderPass(const GrVkGpu* gpu) { in endRenderPass()
502 void GrVkPrimaryCommandBuffer::nexSubpass(GrVkGpu* gpu, bool forSecondaryCB) { in nexSubpass()
510 void GrVkPrimaryCommandBuffer::executeCommands(const GrVkGpu* gpu, in executeCommands()
529 static bool submit_to_queue(GrVkGpu* gpu, in submit_to_queue()
565 GrVkGpu* gpu, in submitToQueue()
640 void GrVkPrimaryCommandBuffer::forceSync(GrVkGpu* gpu) { in forceSync()
647 bool GrVkPrimaryCommandBuffer::finished(GrVkGpu* gpu) { in finished()
688 void GrVkPrimaryCommandBuffer::copyImage(const GrVkGpu* gpu, in copyImage()
709 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu, in blitImage()
734 void GrVkPrimaryCommandBuffer::blitImage(const GrVkGpu* gpu, in blitImage()
753 void GrVkPrimaryCommandBuffer::copyImageToBuffer(const GrVkGpu* gpu, in copyImageToBuffer()
773 void GrVkPrimaryCommandBuffer::copyBufferToImage(const GrVkGpu* gpu, in copyBufferToImage()
792 void GrVkPrimaryCommandBuffer::copyBuffer(GrVkGpu* gpu, in copyBuffer()
823 void GrVkPrimaryCommandBuffer::updateBuffer(GrVkGpu* gpu, in updateBuffer()
842 void GrVkPrimaryCommandBuffer::clearColorImage(const GrVkGpu* gpu, in clearColorImage()
859 void GrVkPrimaryCommandBuffer::clearDepthStencilImage(const GrVkGpu* gpu, in clearDepthStencilImage()
876 void GrVkPrimaryCommandBuffer::resolveImage(GrVkGpu* gpu, in resolveImage()
910 GrVkSecondaryCommandBuffer* GrVkSecondaryCommandBuffer::Create(GrVkGpu* gpu, in Create()
935 void GrVkSecondaryCommandBuffer::begin(GrVkGpu* gpu, const GrVkFramebuffer* framebuffer, in begin()
966 void GrVkSecondaryCommandBuffer::end(GrVkGpu* gpu) { in end()