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Lines Matching refs:UnityFixture

12 TEST_GROUP(UnityFixture);
14 TEST_SETUP(UnityFixture) in TEST_SETUP() argument
18 TEST_TEAR_DOWN(UnityFixture) in TEST_TEAR_DOWN() argument
30 TEST(UnityFixture, PointerSetting) in TEST() argument
49 TEST(UnityFixture, PointerSet) in TEST() argument
68 TEST(UnityFixture, FreeNULLSafety) in TEST() argument
73 TEST(UnityFixture, ConcludeTestIncrementsFailCount) in TEST() argument
98 savedVerbose = UnityFixture.Verbose; in TEST_SETUP()
99 savedRepeat = UnityFixture.RepeatCount; in TEST_SETUP()
100 savedName = UnityFixture.NameFilter; in TEST_SETUP()
101 savedGroup = UnityFixture.GroupFilter; in TEST_SETUP()
106 UnityFixture.Verbose = savedVerbose; in TEST_TEAR_DOWN()
107 UnityFixture.RepeatCount= savedRepeat; in TEST_TEAR_DOWN()
108 UnityFixture.NameFilter = savedName; in TEST_TEAR_DOWN()
109 UnityFixture.GroupFilter = savedGroup; in TEST_TEAR_DOWN()
120 TEST_ASSERT_EQUAL(0, UnityFixture.Verbose); in TEST()
121 TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.GroupFilter); in TEST()
122 TEST_ASSERT_POINTERS_EQUAL(0, UnityFixture.NameFilter); in TEST()
123 TEST_ASSERT_EQUAL(1, UnityFixture.RepeatCount); in TEST()
134 TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); in TEST()
145 STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); in TEST()
156 STRCMP_EQUAL("testname", UnityFixture.NameFilter); in TEST()
167 TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); in TEST()
173 TEST_ASSERT_EQUAL(99, UnityFixture.RepeatCount); in TEST()
187 TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); in TEST()
188 STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); in TEST()
189 STRCMP_EQUAL("testname", UnityFixture.NameFilter); in TEST()
190 TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); in TEST()
204 TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); in TEST()
205 STRCMP_EQUAL("gggg", UnityFixture.GroupFilter); in TEST()
206 STRCMP_EQUAL("tttt", UnityFixture.NameFilter); in TEST()
207 TEST_ASSERT_EQUAL(2, UnityFixture.RepeatCount); in TEST()
221 TEST_ASSERT_EQUAL(1, UnityFixture.Verbose); in TEST()
222 STRCMP_EQUAL("groupname", UnityFixture.GroupFilter); in TEST()
223 STRCMP_EQUAL("testname", UnityFixture.NameFilter); in TEST()
224 TEST_ASSERT_EQUAL(98, UnityFixture.RepeatCount); in TEST()