Lines Matching refs:GL_RGB
261 …{ GL_R3_G3_B2, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE_3_3_2, SAMPLER_UNORM, { { 3, 3, 2, 0, 0, …
262 …{ GL_RGB4, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 4, 4, 4, 0, 0, 0, 0, 0,…
263 …{ GL_RGB5, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 5, 5, 5, 0, 0, 0, 0, 0,…
264 …{ GL_RGB565, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, SAMPLER_UNORM, { { 5, 6, 5, 0, 0, 0,…
265 …{ GL_RGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0,…
266 …{ GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, NO…
267 …{ GL_RGB10, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {10,10,10, 0, 0, 0, 0, …
268 …{ GL_RGB12, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {12,12,12, 0, 0, 0, 0, …
269 …{ GL_RGB16, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT, SAMPLER_UNORM, { {16,16,16, 0, 0, 0, 0, …
270 …{ GL_RGB16_SNORM, GL_RGB, GL_RGB, GL_SHORT, SAMPLER_NORM, { {16,16,16, 0, 0, 0, 0, 0, …
286 …{ GL_SRGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0…
291 …{ GL_RGB16F, GL_RGB, GL_RGB, GL_HALF_FLOAT, SAMPLER_FLOAT, { {16,16,16, 0, 0, 0, 0, 0, N…
295 …{ GL_RGB32F, GL_RGB, GL_RGB, GL_FLOAT, SAMPLER_FLOAT, { {32,32,32, 0, 0, 0, 0, 0, NO_FL…
297 …{ GL_R11F_G11F_B10F, GL_RGB, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, SAMPLER_FLOAT, { {11,11,1…
299 …{ GL_RGB9_E5, GL_RGB, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, SAMPLER_FLOAT, { { 9, 9, 9, 0, 0,…
313 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_FLAG…
314 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0, 0, …
315 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, NO_FLA…
316 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0, 0, 0…
317 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO_FLAG …
318 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32, 0, 0, 0, 0, …
337 …{ GL_COMPRESSED_RGB, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, …
339 …{ GL_COMPRESSED_SRGB, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0,…
354 …{ GL_RGB, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0, N…
362 …{ GL_RGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0, …
363 …{ GL_RGB8_SNORM, GL_RGB, GL_RGB, GL_BYTE, SAMPLER_NORM, { { 8, 8, 8, 0, 0, 0, 0, 0, NO_…
364 …{ GL_RGB565, GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, SAMPLER_UNORM, { { 5, 6, 5, 0, 0, 0, …
375 …{ GL_SRGB8, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, SAMPLER_UNORM, { { 8, 8, 8, 0, 0, 0, 0, 0,…
380 …{ GL_RGB16F, GL_RGB, GL_RGB, GL_HALF_FLOAT, SAMPLER_FLOAT, { {16,16,16, 0, 0, 0, 0, 0,…
384 …{ GL_RGB32F, GL_RGB, GL_RGB, GL_FLOAT, SAMPLER_FLOAT, { {32,32,32, 0, 0, 0, 0, 0, NO_…
386 …{ GL_R11F_G11F_B10F, GL_RGB, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, SAMPLER_FLOAT, { {11,11…
388 …{ GL_RGB9_E5, GL_RGB, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, SAMPLER_FLOAT, { { 9, 9, 9, 0, 0…
402 …{ GL_RGB8I, GL_RGB, GL_RGB_INTEGER, GL_BYTE, SAMPLER_INT, { { 8, 8, 8, 0, 0, 0, 0, 0, NO…
403 …{ GL_RGB8UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_BYTE, SAMPLER_UINT, { { 8, 8, 8, 0, 0, 0…
404 …{ GL_RGB16I, GL_RGB, GL_RGB_INTEGER, GL_SHORT, SAMPLER_INT, { {16,16,16, 0, 0, 0, 0, 0, N…
405 …{ GL_RGB16UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_SHORT, SAMPLER_UINT, { {16,16,16, 0, 0,…
406 …{ GL_RGB32I, GL_RGB, GL_RGB_INTEGER, GL_INT, SAMPLER_INT, { {32,32,32, 0, 0, 0, 0, 0, NO…
407 …{ GL_RGB32UI, GL_RGB, GL_RGB_INTEGER, GL_UNSIGNED_INT, SAMPLER_UINT, { {32,32,32, 0, 0, 0…