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Lines Matching refs:m_po

738 	, m_po(0)  in BufferTest()
916 m_po = gl.createProgram(); in PrepareProgram()
928 gl.attachShader(m_po, shader[i].id); in PrepareProgram()
975 gl.linkProgram(m_po); in PrepareProgram()
981 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram()
989 gl.detachShader(m_po, shader[i].id); in PrepareProgram()
999 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram()
1005 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
1020 if (m_po) in PrepareProgram()
1022 gl.deleteProgram(m_po); in PrepareProgram()
1024 m_po = 0; in PrepareProgram()
1038 if (0 == m_po) in PrepareProgram()
1067 gl.useProgram(m_po); in Draw()
1225 if (m_po) in CleanProgram()
1229 gl.deleteProgram(m_po); in CleanProgram()
1231 m_po = 0; in CleanProgram()
1476 , m_po(0) in StorageAndSubImageTest()
2094 m_po = gl.createProgram(); in PrepareProgram()
2106 gl.attachShader(m_po, shader[i].id); in PrepareProgram()
2153 gl.linkProgram(m_po); in PrepareProgram()
2159 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in PrepareProgram()
2167 gl.detachShader(m_po, shader[i].id); in PrepareProgram()
2177 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in PrepareProgram()
2183 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in PrepareProgram()
2198 if (m_po) in PrepareProgram()
2200 gl.deleteProgram(m_po); in PrepareProgram()
2202 m_po = 0; in PrepareProgram()
2216 if (0 == m_po) in PrepareProgram()
2245 gl.useProgram(m_po); in Draw()
2309 if (m_po) in CleanProgram()
2313 gl.deleteProgram(m_po); in CleanProgram()
2315 m_po = 0; in CleanProgram()
7378 , m_po(0) in BindUnitTest()
7468 m_po = gl.createProgram(); in CreateProgram()
7481 gl.attachShader(m_po, shader[i].id); in CreateProgram()
7527 gl.linkProgram(m_po); in CreateProgram()
7533 gl.getProgramiv(m_po, GL_LINK_STATUS, &status); in CreateProgram()
7541 gl.detachShader(m_po, shader[i].id); in CreateProgram()
7551 gl.getProgramiv(m_po, GL_INFO_LOG_LENGTH, &log_size); in CreateProgram()
7557 gl.getProgramInfoLog(m_po, log_size, NULL, &log_text[0]); in CreateProgram()
7572 if (m_po) in CreateProgram()
7574 gl.deleteProgram(m_po); in CreateProgram()
7576 m_po = 0; in CreateProgram()
7590 if (0 == m_po) in CreateProgram()
7725 gl.useProgram(m_po); in Draw()
7748 gl.uniform1i(gl.getUniformLocation(m_po, s_fragment_shader_samplers[i]), i); in Draw()
7807 if (m_po) in CleanAll()
7811 gl.deleteProgram(m_po); in CleanAll()
7813 m_po = 0; in CleanAll()