Lines Matching refs:shader_count
911 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local
921 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
985 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
1028 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
2089 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local
2099 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
2163 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
2206 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
3500 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in PrepareProgram() local
3512 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
3576 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
3619 for (glw::GLuint i = 0; i < shader_count; ++i) in PrepareProgram()
7463 glw::GLuint const shader_count = sizeof(shader) / sizeof(shader[0]); in CreateProgram() local
7473 for (glw::GLuint i = 0; i < shader_count; ++i) in CreateProgram()
7537 for (glw::GLuint i = 0; i < shader_count; ++i) in CreateProgram()
7580 for (glw::GLuint i = 0; i < shader_count; ++i) in CreateProgram()