Lines Matching refs:n_columns
508 Utils::_variable_type Utils::getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getDoubleVariableType() argument
519 type = types[n_columns - 1][n_rows - 1]; in getDoubleVariableType()
759 Utils::_variable_type Utils::getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getIntVariableType() argument
766 if (1 != n_columns) in getIntVariableType()
1310 Utils::_variable_type Utils::getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows) in getUintVariableType() argument
1317 if (1 != n_columns) in getUintVariableType()
3374 GPUShaderFP64Test2::uniformTypeDetails::uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_row… in uniformTypeDetails() argument
3375 : m_n_columns(n_columns), m_n_rows(n_rows) in uniformTypeDetails()
3377 Utils::_variable_type type = Utils::getDoubleVariableType(n_columns, n_rows); in uniformTypeDetails()
4128 const glw::GLuint n_columns = uniform_type.m_n_columns; in prepareUniforms() local
4130 const glw::GLuint n_elements = n_columns * n_rows; in prepareUniforms()
4211 const glw::GLuint n_columns = uniform_type.m_n_columns; in prepareUniformVerification() local
4213 const glw::GLuint n_elements = n_columns * n_rows; in prepareUniformVerification()
5179 const glw::GLuint n_columns = it_uniform_details->m_n_columns; in prepareUniformBuffer() local
5181 const glw::GLuint column_length = n_elements / n_columns; in prepareUniformBuffer()
9523 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); in getFragmentShaderBody() local
9524 const unsigned int column = n_component % n_columns; in getFragmentShaderBody()
9525 const unsigned int row = n_component / n_columns; in getFragmentShaderBody()
9540 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); in getFragmentShaderBody() local
9541 const unsigned int column = n_component % n_columns; in getFragmentShaderBody()
9542 const unsigned int row = n_component / n_columns; in getFragmentShaderBody()
9929 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); in getVertexShaderBody() local
9930 const unsigned int column = n_component % n_columns; in getVertexShaderBody()
9931 const unsigned int row = n_component / n_columns; in getVertexShaderBody()
10300 unsigned int n_columns = 1; in setInputAttributeValues() local
10304 n_columns = Utils::getNumberOfColumnsForVariableType(variable.type); in setInputAttributeValues()
10305 n_components = n_total_components / n_columns; in setInputAttributeValues()
10307 DE_ASSERT(n_total_components % n_columns == 0); in setInputAttributeValues()
10316 for (unsigned int index = 0; index < n_columns * variable.array_size; ++index) in setInputAttributeValues()
12750 glw::GLuint n_columns; member
12885 typeDetails(glw::GLuint n_columns, glw::GLuint n_rows);
13535 typeDetails type(m_typeDefinition.n_columns, m_typeDefinition.n_rows); in iterate()
13772 BuiltinFunctionTest::typeDetails::typeDetails(glw::GLuint n_columns, glw::GLuint n_rows) in typeDetails() argument
13773 : m_n_columns(n_columns), m_n_rows(n_rows) in typeDetails()
13775 Utils::_variable_type type = Utils::getDoubleVariableType(n_columns, n_rows); in typeDetails()
13905 const glw::GLuint n_columns = type.m_n_columns; in getFunctionObject() local
13908 const Utils::_variable_type variable_type = Utils::getDoubleVariableType(n_columns, n_rows); in getFunctionObject()
15190 const glw::GLuint n_columns = Utils::getNumberOfColumnsForVariableType(argument_type); in testBegin() local
15202 if (1 == n_columns) in testBegin()