Lines Matching refs:ShaderPipeline
40 ShaderBallotBaseTestCase::ShaderPipeline::ShaderPipeline(glu::ShaderType testedShader, in ShaderPipeline() function in gl4cts::ShaderBallotBaseTestCase::ShaderPipeline
176 ShaderBallotBaseTestCase::ShaderPipeline::~ShaderPipeline() in ~ShaderPipeline()
194 const char* const* ShaderBallotBaseTestCase::ShaderPipeline::getShaderParts(glu::ShaderType shaderT… in getShaderParts()
199 unsigned int ShaderBallotBaseTestCase::ShaderPipeline::getShaderPartsCount(glu::ShaderType shaderTy… in getShaderPartsCount()
204 void ShaderBallotBaseTestCase::ShaderPipeline::renderQuad(deqp::Context& context) in renderQuad()
224 void ShaderBallotBaseTestCase::ShaderPipeline::executeComputeShader(deqp::Context& context) in executeComputeShader()
307 void ShaderBallotBaseTestCase::ShaderPipeline::use(deqp::Context& context) in use()
314 void ShaderBallotBaseTestCase::ShaderPipeline::test(deqp::Context& context) in test()
326 void ShaderBallotBaseTestCase::createShaderPrograms(ShaderPipeline& pipeline) in createShaderPrograms()
476 m_shaderPipelines.push_back(new ShaderPipeline((glu::ShaderType)i, colorShaderSnippet)); in ShaderBallotAvailabilityTestCase()
551 m_shaderPipelines.push_back(new ShaderPipeline((glu::ShaderType)i, colorShaderSnippet, specMap)); in ShaderBallotBitmasksTestCase()
626 m_shaderPipelines.push_back(new ShaderPipeline((glu::ShaderType)i, ballotFalseSnippet)); in ShaderBallotFunctionBallotTestCase()
627 m_shaderPipelines.push_back(new ShaderPipeline((glu::ShaderType)i, ballotTrueSnippet)); in ShaderBallotFunctionBallotTestCase()
628 m_shaderPipelines.push_back(new ShaderPipeline((glu::ShaderType)i, ballotMixedSnippet)); in ShaderBallotFunctionBallotTestCase()
700 m_shaderPipelines.push_back(new ShaderPipeline((glu::ShaderType)i, readFirstInvSnippet)); in ShaderBallotFunctionReadTestCase()
701 m_shaderPipelines.push_back(new ShaderPipeline((glu::ShaderType)i, readInvSnippet)); in ShaderBallotFunctionReadTestCase()