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Lines Matching refs:n_rows

635 const glw::GLchar* Utils::getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows)  in getTypeName()  argument
657 if ((1 > n_columns) || (1 > n_rows) || (4 < n_columns) || (4 < n_rows)) in getTypeName()
665 result = float_lut[n_columns - 1][n_rows - 1]; in getTypeName()
668 result = double_lut[n_columns - 1][n_rows - 1]; in getTypeName()
671 result = int_lut[n_rows - 1]; in getTypeName()
674 result = uint_lut[n_rows - 1]; in getTypeName()
690 Utils::uniformNdv Utils::getUniformNdv(const glw::Functions& gl, glw::GLuint n_rows) in getUniformNdv() argument
694 switch (n_rows) in getUniformNdv()
722 Utils::uniformNfv Utils::getUniformNfv(const glw::Functions& gl, glw::GLuint n_rows) in getUniformNfv() argument
726 switch (n_rows) in getUniformNfv()
754 Utils::uniformNiv Utils::getUniformNiv(const glw::Functions& gl, glw::GLuint n_rows) in getUniformNiv() argument
758 switch (n_rows) in getUniformNiv()
786 Utils::uniformNuiv Utils::getUniformNuiv(const glw::Functions& gl, glw::GLuint n_rows) in getUniformNuiv() argument
790 switch (n_rows) in getUniformNuiv()
818 …Ndv Utils::getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) in getUniformMatrixNdv() argument
825 switch (n_rows) in getUniformMatrixNdv()
841 switch (n_rows) in getUniformMatrixNdv()
857 switch (n_rows) in getUniformMatrixNdv()
886 …Nfv Utils::getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) in getUniformMatrixNfv() argument
893 switch (n_rows) in getUniformMatrixNfv()
909 switch (n_rows) in getUniformMatrixNfv()
925 switch (n_rows) in getUniformMatrixNfv()
4661 std::string ImplicitConversionsValidTest::getValueList(glw::GLuint n_columns, glw::GLuint n_rows) in getValueList() argument
4665 for (GLuint i = 0; i < n_columns * n_rows; ++i) in getValueList()
4667 if (i != n_columns * n_rows - 1) in getValueList()
4908 GLuint n_rows = m_current_test_case_index + 1; in prepareShaderSource() local
4909 const GLchar* t1 = Utils::getTypeName(Utils::INT, 1, n_rows); in prepareShaderSource()
4910 const GLchar* t2 = Utils::getTypeName(Utils::UINT, 1, n_rows); in prepareShaderSource()
4911 const std::string& value_list = getValueList(n_rows); in prepareShaderSource()
4959 std::string ImplicitConversionsInvalidTest::getValueList(glw::GLuint n_rows) in getValueList() argument
4963 for (GLuint i = 0; i < n_rows; ++i) in getValueList()
4965 if (i != n_rows - 1) in getValueList()
15650 std::string LengthOfVectorAndMatrixTest::getMatrixInitializer(GLuint n_cols, GLuint n_rows) in getMatrixInitializer() argument
15658 result.append(getVectorInitializer(Utils::FLOAT, n_rows)); in getMatrixInitializer()
15678 std::string LengthOfVectorAndMatrixTest::getVectorInitializer(Utils::TYPES type, glw::GLuint n_rows) in getVectorInitializer() argument
15700 for (GLuint row = 0; row < n_rows; ++row) in getVectorInitializer()
15704 if (row + 1 < n_rows) in getVectorInitializer()
18392 …am::uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows, in uniform() argument
18409 getUniformNdv(gl, n_rows)(location, 1 /* count */, (const GLdouble*)data); in uniform()
18414 … getUniformMatrixNdv(gl, n_columns, n_rows)(location, 1 /* count */, false, (const GLdouble*)data); in uniform()
18421 getUniformNfv(gl, n_rows)(location, 1 /* count */, (const GLfloat*)data); in uniform()
18426 getUniformMatrixNfv(gl, n_columns, n_rows)(location, 1 /* count */, false, (const GLfloat*)data); in uniform()
18431 getUniformNiv(gl, n_rows)(location, 1 /* count */, (const GLint*)data); in uniform()
18435 getUniformNuiv(gl, n_rows)(location, 1 /* count */, (const GLuint*)data); in uniform()