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Lines Matching refs:faces

737 		const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,  in CreateTextureCubeInt()  local
747 glTexImage2D(faces[j], i, internal_format, size, size, 0, GL_RGBA_INTEGER, GL_INT, 0); in CreateTextureCubeInt()
753 glTexSubImage2D(faces[j], 0, 0, 0, csize, csize, GL_RGBA_INTEGER, GL_INT, &pixels[0]); in CreateTextureCubeInt()
760 glTexSubImage2D(faces[j], 0, 22, 25, 2, 2, GL_RGBA_INTEGER, GL_INT, data); in CreateTextureCubeInt()
761 glTexSubImage2D(faces[j], 0, 16, 10, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 0); in CreateTextureCubeInt()
762 glTexSubImage2D(faces[j], 0, 11, 2, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 1); in CreateTextureCubeInt()
763 glTexSubImage2D(faces[j], 0, 24, 13, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 2); in CreateTextureCubeInt()
764 glTexSubImage2D(faces[j], 0, 9, 14, 1, 1, GL_RGBA_INTEGER, GL_INT, data + 3); in CreateTextureCubeInt()
781 const GLenum faces[6] = { GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, in CreateTextureCube() local
791 glTexImage2D(faces[j], i, internal_format, size, size, 0, format, GL_FLOAT, 0); in CreateTextureCube()
797 glTexSubImage2D(faces[j], 0, 0, 0, csize, csize, format, GL_FLOAT, &pixels[0]); in CreateTextureCube()
813 glTexSubImage2D(faces[j], 0, 22, 25, 2, 2, format, GL_FLOAT, packedData); in CreateTextureCube()
814 glTexSubImage2D(faces[j], 0, 16, 10, 1, 1, format, GL_FLOAT, data + 0); in CreateTextureCube()
815 glTexSubImage2D(faces[j], 0, 11, 2, 1, 1, format, GL_FLOAT, data + 1); in CreateTextureCube()
816 glTexSubImage2D(faces[j], 0, 24, 13, 1, 1, format, GL_FLOAT, data + 2); in CreateTextureCube()
817 glTexSubImage2D(faces[j], 0, 9, 14, 1, 1, format, GL_FLOAT, data + 3); in CreateTextureCube()