Lines Matching refs:n_rows
1609 const GLint n_rows = configuration.m_n_rows[i]; in calculateAttributeLocation() local
1610 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation()
1620 const GLint n_rows = configuration.m_n_rows[n_type]; in calculateAttributeLocation() local
1621 const GLint n_columns = n_elements / n_rows; in calculateAttributeLocation()
1663 const GLint n_rows = configuration.m_n_rows[n_type]; in configureAttribute() local
1664 const GLint n_columns = n_elements / n_rows; in configureAttribute()
1702 const GLint column_offset = column * n_rows; in configureAttribute()
1707 gl.vertexAttribLPointer(attribute_location + column, n_rows /* size */, GL_DOUBLE, in configureAttribute()
1729 if (1 == n_rows) in configureAttribute()
1755 if (3 == n_rows) in configureAttribute()
1777 if (2 == n_rows) in configureAttribute()
1780 n_type + attribute_ordinal + 0 + column * n_rows, in configureAttribute()
1781 n_type + attribute_ordinal + 1 + column * n_rows); in configureAttribute()
1783 else if (3 == n_rows) in configureAttribute()
1786 n_type + attribute_ordinal + 0 + column * n_rows, in configureAttribute()
1787 n_type + attribute_ordinal + 1 + column * n_rows, in configureAttribute()
1788 n_type + attribute_ordinal + 2 + column * n_rows); in configureAttribute()
1793 n_type + attribute_ordinal + 0 + column * n_rows, in configureAttribute()
1794 n_type + attribute_ordinal + 1 + column * n_rows, in configureAttribute()
1795 n_type + attribute_ordinal + 2 + column * n_rows, in configureAttribute()
1796 n_type + attribute_ordinal + 3 + column * n_rows); in configureAttribute()
2052 static const GLint n_rows[] = { in getVertexArrayConfiguration() local
2058 out_configuration.m_n_rows = n_rows; in getVertexArrayConfiguration()
2072 static const GLint n_rows[] = { in getVertexArrayConfiguration() local
2078 out_configuration.m_n_rows = n_rows; in getVertexArrayConfiguration()
2092 static const GLint n_rows[] = { 2 }; in getVertexArrayConfiguration() local
2096 out_configuration.m_n_rows = n_rows; in getVertexArrayConfiguration()
2110 static const GLint n_rows[] = { 2, 2 }; in getVertexArrayConfiguration() local
2114 out_configuration.m_n_rows = n_rows; in getVertexArrayConfiguration()
2128 static const GLint n_rows[] = { 3, 4 }; in getVertexArrayConfiguration() local
2132 out_configuration.m_n_rows = n_rows; in getVertexArrayConfiguration()
2146 static const GLint n_rows[] = { 3, 4 }; in getVertexArrayConfiguration() local
2150 out_configuration.m_n_rows = n_rows; in getVertexArrayConfiguration()
2164 static const GLint n_rows[] = { 3, 4 }; in getVertexArrayConfiguration() local
2168 out_configuration.m_n_rows = n_rows; in getVertexArrayConfiguration()