Lines Matching refs:tessellator
11 Second, a fixed-function tessellator generates multiple primitives
17 The tessellator is enabled when the pipeline contains both a tessellation
24 the tessellator consumes each input patch (after vertex shading) and
32 If no tessellation shaders are present in the pipeline, the tessellator is
35 The type of subdivision performed by the tessellator is specified by an
57 These control the orientation of triangles generated by the tessellator.
80 For triangles, the tessellator subdivides a triangle primitive into smaller
82 For quads, the tessellator subdivides a rectangle primitive into smaller
84 For isolines, the tessellator subdivides a rectangle primitive into a
90 Each vertex produced by the tessellator has an associated (u,v,w) or (u,v)
134 A patch is discarded by the tessellator if any relevant outer tessellation
150 [[tessellation-tessellator-spacing]]
192 mode>> with fractional odd spacing, the tessellator may: produce _interior
217 When the tessellator produces triangles (in the code:Triangles or code:Quads
338 tessellator generates triangles to cover the area between the outermost
436 tessellator must: produce triangles to cover the area between the inner and
496 Each segment of each line is emitted by the tessellator.
516 For all primitive modes, the tessellator is capable of generating points
522 Otherwise, the tessellator will produce a collection of line segments or