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Lines Matching refs:vertexNdx

478 				for (int vertexNdx = 0; vertexNdx < 2; vertexNdx++)  in createBufferData()  local
482 …tcu::Vec4(originX + float((primitiveNdx * 2 + vertexNdx) / 2) * primitiveSizeX, originY + float(ve… in createBufferData()
487 indices.push_back((primitiveNdx * 2 + vertexNdx)); in createBufferData()
527 for (int vertexNdx = 0; vertexNdx < 3; vertexNdx++) in createBufferData() local
531 …(originX + float((primitiveNdx * 3 + vertexNdx) / 2) * primitiveSizeX, originY + float((primitiveN… in createBufferData()
536 indices.push_back(primitiveNdx * 3 + vertexNdx); in createBufferData()
546 for (int vertexNdx = 0; vertexNdx < 3; vertexNdx++) in createBufferData() local
550 …tcu::Vec4(originX + float(vertexNdx / 2) * primitiveSizeX, originY + float(vertexNdx % 2) * primit… in createBufferData()
555 indices.push_back(vertexNdx); in createBufferData()
619 for (int vertexNdx = 0; vertexNdx < 2; vertexNdx++) in createBufferData() local
623 …tcu::Vec4(originX + float((primitiveNdx * 2 + vertexNdx) / 2) * primitiveSizeX, originY + float(ve… in createBufferData()
628 indices.push_back(primitiveNdx * 2 + vertexNdx + 1); in createBufferData()
678 for (int vertexNdx = 0; vertexNdx < 3; vertexNdx++) in createBufferData() local
682 …(originX + float((primitiveNdx * 3 + vertexNdx) / 2) * primitiveSizeX, originY + float((primitiveN… in createBufferData()
687 indices.push_back(primitiveNdx * 3 + vertexNdx + 1); in createBufferData()
700 for (int vertexNdx = 0; vertexNdx < 3; vertexNdx++) in createBufferData() local
704 …tcu::Vec4(originX + float(vertexNdx / 2) * primitiveSizeX, originY + float(vertexNdx % 2) * primit… in createBufferData()
709 indices.push_back(vertexNdx + 1); in createBufferData()
920 for (int vertexNdx = 0; vertexNdx < 2; vertexNdx++) in createBufferData() local
924 …::Vec4(originX + float((primitiveNdx + vertexNdx) / 2) * primitiveSizeX, originY + float((primitiv… in createBufferData()
1048 for (int vertexNdx = 0; vertexNdx < 2; vertexNdx++) in createBufferData() local
1052 …::Vec4(originX + float((primitiveNdx + vertexNdx) / 2) * primitiveSizeX, originY + float((primitiv… in createBufferData()
1141 for (int vertexNdx = 0; vertexNdx < verticesPerPrimitive; vertexNdx++) in createListPrimitives() local
1143 if (isRestartPrimitive(primitiveNdx) && vertexNdx == restartVertexIndex) in createListPrimitives()
1153 if (std::find(adjacencies.begin(), adjacencies.end(), vertexNdx) != adjacencies.end()) in createListPrimitives()