Lines Matching refs:packet
68 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() local
70 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
71 readVertexAttrib(color, inputs[1], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
73 packet->outputs[0] = position; in shadeVertices()
74 packet->outputs[1] = color; in shadeVertices()
75 packet->position = position; in shadeVertices()
106 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() local
108 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
109 readVertexAttrib(color0, inputs[1], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
110 readVertexAttrib(color1, inputs[2], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
112 packet->outputs[0] = position; in shadeVertices()
113 packet->outputs[1] = color0; in shadeVertices()
114 packet->outputs[2] = color1; in shadeVertices()
115 packet->position = position; in shadeVertices()
143 rr::VertexPacket* const packet = packets[packetNdx]; in shadeVertices() local
145 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
146 readVertexAttrib(texCoord, inputs[1], packet->instanceNdx, packet->vertexNdx); in shadeVertices()
148 packet->outputs[0] = position; in shadeVertices()
149 packet->outputs[1] = texCoord; in shadeVertices()
150 packet->position = position; in shadeVertices()
188 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() local
198 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
205 const tcu::Vec4 vtxColor = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments()
244 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() local
250 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx); in shadeFragments()
257 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments()
258 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 2, fragNdx); in shadeFragments()
286 const rr::FragmentPacket& packet = packets[packetNdx]; in shadeFragments() local
290 const tcu::Vec4 vtxTexCoord = rr::readVarying<float>(packet, context, 1, fragNdx); in shadeFragments()