Lines Matching refs:ConstPixelBufferAccess
351 class ConstPixelBufferAccess class
354 ConstPixelBufferAccess (void);
355 ConstPixelBufferAccess (const TextureLevel& level);
356 …ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, const void…
357 ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const void* data);
358 …ConstPixelBufferAccess (const TextureFormat& format, int width, int height, int depth, int rowPit…
359 …ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, const…
360 …ConstPixelBufferAccess (const TextureFormat& format, const IVec3& size, const IVec3& pitch, const…
416 class PixelBufferAccess : public ConstPixelBufferAccess
464 …ConstPixelBufferAccess getAccess (void) const { return isEmpty() ? ConstPixelBufferAccess() : C… in getAccess()
474 friend class ConstPixelBufferAccess;
499 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
500 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
501 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
503 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
504 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
505 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
507 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample…
508 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample…
510 Vec4 gatherArray2DOffsets (const ConstPixelBufferAccess& src, const Sampler& sampler, float s, fl…
511 Vec4 gatherArray2DOffsetsCompare (const ConstPixelBufferAccess& src, const Sampler& sampler, float…
553 …Texture2DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false, ImageViewMi…
558 …const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLev… in getLevel()
559 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels()
574 const ConstPixelBufferAccess* m_levels;
579 inline Texture2DView::Texture2DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2,… in Texture2DView()
632 …const ConstPixelBufferAccess& getLevel (int levelNdx) const { DE_ASSERT(de::inBounds(levelNdx, 0… in getLevel()
635 const ConstPixelBufferAccess* getLevels (void) const { return &m_access[0]; } in getLevels()
731 …TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST], boo…
736 …const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { DE_ASSERT(de::inBound… in getLevelFace()
737 const ConstPixelBufferAccess* getFaceLevels (CubeFace face) const { return m_levels[face]; } in getFaceLevels()
749 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST];
769 …const ConstPixelBufferAccess& getLevelFace (int ndx, CubeFace face) const { DE_ASSERT(de::inBound… in getLevelFace()
822 …Texture1DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2, ImageViewMinLodPara…
826 …const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLev… in getLevel()
827 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels()
839 const ConstPixelBufferAccess* m_levels;
842 inline Texture1DView::Texture1DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 … in Texture1DView()
931 …Texture1DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false, ImageVi…
936 …const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLev… in getLevel()
937 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels()
951 const ConstPixelBufferAccess* m_levels;
1016 …Texture2DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false, ImageVi…
1022 …const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLev… in getLevel()
1023 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels()
1040 const ConstPixelBufferAccess* m_levels;
1120 …Texture3DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false, ImageViewMi…
1126 …const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLev… in getLevel()
1127 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels()
1137 const ConstPixelBufferAccess* m_levels;
1205 …TextureCubeArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false, Image…
1211 …const ConstPixelBufferAccess& getLevel (int ndx) const { DE_ASSERT(de::inBounds(ndx, 0, m_numLe… in getLevel()
1212 const ConstPixelBufferAccess* getLevels (void) const { return m_levels; } in getLevels()
1227 const ConstPixelBufferAccess* m_levels;
1291 std::ostream& operator<< (std::ostream& str, const ConstPixelBufferAccess& access);