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Lines Matching refs:GL_DEPTH24_STENCIL8

130 		return GL_DEPTH24_STENCIL8;  in getCompatibleDepthStencilFormat()
1209 const deUint32 depthStencilFormat = GL_DEPTH24_STENCIL8; in render()
1372 … InvalidateFboRenderCase (m_context, "render_none", "", GL_RGBA8, GL_DEPTH24_STENCIL8, 0)); in init()
1373 …ateFboRenderCase (m_context, "render_color", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1374 …ateFboRenderCase (m_context, "render_depth", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1375 …teFboRenderCase (m_context, "render_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_STENCIL… in init()
1376 …RenderCase (m_context, "render_depth_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1377 …idateFboRenderCase (m_context, "render_all", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1379 …UnbindReadCase (m_context, "unbind_read_color", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1380 …UnbindReadCase (m_context, "unbind_read_depth", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1381 …bindReadCase (m_context, "unbind_read_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_STENCIL… in init()
1382 …ReadCase (m_context, "unbind_read_depth_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1383 …ReadCase (m_context, "unbind_read_color_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1401 …nvalidateSubFboRenderCase (m_context, "render_none", "", GL_RGBA8, GL_DEPTH24_STENCIL8, 0)); in init()
1402 …eSubFboRenderCase (m_context, "render_color", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1403 …eSubFboRenderCase (m_context, "render_depth", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1404 …SubFboRenderCase (m_context, "render_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_STENCIL… in init()
1405 …oRenderCase (m_context, "render_depth_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1406 …ateSubFboRenderCase (m_context, "render_all", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1408 …oUnbindReadCase(m_context, "unbind_read_color", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1409 …oUnbindReadCase(m_context, "unbind_read_depth", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1410 …nbindReadCase(m_context, "unbind_read_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_STENCIL… in init()
1411 …dReadCase(m_context, "unbind_read_depth_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_DEPTH_B… in init()
1412 …dReadCase(m_context, "unbind_read_color_stencil", "", GL_RGBA8, GL_DEPTH24_STENCIL8, GL_COLOR_B… in init()
1486 GL_DEPTH24_STENCIL8, in init()