Lines Matching refs:BlendState
159 struct BlendState struct
161 BlendState (void) {} in BlendState() function
163 BlendState (const Maybe<bool>& enableBlend_, in BlendState() argument
192 void setCommonBlendState (const glw::Functions& gl, const BlendState& blend) in setCommonBlendState()
236 void setIndexedBlendState (const glw::Functions& gl, const BlendState& blend, deUint32 index) in setIndexedBlendState()
285 const BlendState& blendState,
290 const BlendState& getBlendState (void) const { return m_blendState; } in getBlendState()
297 BlendState m_blendState;
300 DrawBufferInfo::DrawBufferInfo (bool render, const IVec2& size, const BlendState& blendState, const… in DrawBufferInfo()
590 void setBlendState (rr::FragmentOperationState& fragOps, const BlendState& state) in setBlendState()
651 rr::RenderState createRenderState (const BlendState& preCommonBlendState, const BlendState& postCom… in createRenderState()
818 void renderRefQuad (const BlendState& preCommonBlendState, in renderRefQuad()
819 const BlendState& postCommonBlendState, in renderRefQuad()
847 bool requiresAdvancedBlendEq (const BlendState& pre, const BlendState post, const vector<DrawBuffer… in requiresAdvancedBlendEq()
859 const BlendState& drawBufferBlendState = drawBuffers[drawBufferNdx].getBlendState(); in requiresAdvancedBlendEq()
888 glu::FragmentSource genFragmentSource (const BlendState& preCommonBlendState, const BlendState& pos… in genFragmentSource()
989 glu::ProgramSources genShaderSources (const BlendState& preCommonBlendState, const BlendState& post… in genShaderSources()
1007 const BlendState& preCommonBlendState, in renderQuad()
1008 const BlendState& postCommonBlendState, in renderQuad()
1061 const BlendState& blend) in logBlendState()
1107 const BlendState& preCommonBlendState, in logTestCaseInfo()
1108 const BlendState& postCommonBlendState, in logTestCaseInfo()
1152 const BlendState& preCommonBlendState, in runTest()
1153 const BlendState& postCommonBlendState, in runTest()
1174 const BlendState& preCommonBlendState,
1175 const BlendState& postCommonBlendState,
1184 const BlendState m_preCommonBlendState;
1185 const BlendState m_postCommonBlendState;
1190 const BlendState& preCommonBlendState, in DrawBuffersIndexedTest()
1191 const BlendState& postCommonBlendState, in DrawBuffersIndexedTest()
1269 void genRandomBlendState (de::Random& rng, BlendState& blendState) in genRandomBlendState()
1360 void genRandomTest (de::Random& rng, BlendState& preCommon, BlendState& postCommon, vector<DrawBuff… in genRandomTest()
1370 BlendState blendState; in genRandomTest()
1434 BlendState preCommonBlendState; in iterate()
1435 BlendState postCommonBlendState; in iterate()
1480 BlendState preCommonBlendState; in iterate()
1481 BlendState postCommonBlendState; in iterate()
1504 …text& context, PrePost prepost, const char* name, const BlendState& commonState, const BlendState&… in createDiffTest()
1506 const BlendState emptyState = BlendState(tcu::Nothing, tcu::Nothing, tcu::Nothing, tcu::Nothing); in createDiffTest()
1510 …const BlendState preState = BlendState((commonState.enableBlend ? commonState.enableBlend : just(… in createDiffTest()
1523 const BlendState preState = BlendState(just(true), in createDiffTest()
1541 …text& context, PrePost prepost, const char* name, const BlendState& commonState, const BlendState&… in createAdvancedEqDiffTest()
1543 const BlendState emptyState = BlendState(tcu::Nothing, tcu::Nothing, tcu::Nothing, tcu::Nothing); in createAdvancedEqDiffTest()
1547 …const BlendState preState = BlendState((commonState.enableBlend ? commonState.enableBlend : just(… in createAdvancedEqDiffTest()
1559 const BlendState preState = BlendState(just(true), in createAdvancedEqDiffTest()
1578 …const BlendState emptyState = BlendState(Maybe<bool>(), Maybe<Either<BlendEq, SeparateBlendEq> >(… in addDrawBufferCommonTests()
1581 …const BlendState disableState = BlendState(just(false), Maybe<Either<BlendEq, SeparateBlendEq> >()… in addDrawBufferCommonTests()
1582 …const BlendState enableState = BlendState(just(true), Maybe<Either<BlendEq, SeparateBlendEq> >(),… in addDrawBufferCommonTests()
1591 …const BlendState eqStateA = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq> >(GL… in addDrawBufferCommonTests()
1592 …const BlendState eqStateB = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq> >(GL… in addDrawBufferCommonTests()
1594 …const BlendState separateEqStateA = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq… in addDrawBufferCommonTests()
1595 …const BlendState separateEqStateB = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq… in addDrawBufferCommonTests()
1597 …const BlendState advancedEqStateA = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq… in addDrawBufferCommonTests()
1598 …const BlendState advancedEqStateB = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq… in addDrawBufferCommonTests()
1614 …const BlendState funcStateA = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq> >(… in addDrawBufferCommonTests()
1615 …const BlendState funcStateB = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlendEq> >(… in addDrawBufferCommonTests()
1616 …const BlendState separateFuncStateA = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlend… in addDrawBufferCommonTests()
1617 …const BlendState separateFuncStateB = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBlend… in addDrawBufferCommonTests()
1626 …const BlendState commonColorMaskState = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBle… in addDrawBufferCommonTests()
1627 …const BlendState bufferColorMaskState = BlendState(tcu::Nothing, Maybe<Either<BlendEq, SeparateBle… in addDrawBufferCommonTests()
1649 …const BlendState emptyState = BlendState(Maybe<bool>(), Maybe<Either<BlendEq, SeparateBlendEq> >… in createDrawBuffersIndexedTests()