/* * Copyright (c) 2021-2022 Huawei Device Co., Ltd. * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef RESOURCE_MANAGER_TEST_COMMON_H #define RESOURCE_MANAGER_TEST_COMMON_H #include "hap_resource.h" #include "hilog_wrapper.h" #include #include #include namespace OHOS { namespace Global { namespace Resource { // this is relative path static const char *g_resFilePath = "all/assets/entry/resources.index"; static const char *g_hapPath = "all.hap"; static const char *g_nonExistName = "non_existent_name"; static const char *g_overlayResFilePath = "overlay/assets/entry/resources.index"; static const float BASE_DPI = 160.0f; static const int NON_EXIST_ID = 1111; std::string FormatFullPath(const char *fileRelativePath); void PrintIdValues(const HapResource::IdValues *idValues); void PrintMapString(const std::map &value); void PrintVectorString(const std::vector &value); ResConfig *CreateResConfig(const char *language, const char *script, const char *region); } // namespace Resource } // namespace Global } // namespace OHOS #endif