/* * Copyright 2013 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrBitmapTextGeoProc_DEFINED #define GrBitmapTextGeoProc_DEFINED #include "src/gpu/GrGeometryProcessor.h" #include "src/gpu/GrProcessor.h" class GrGLBitmapTextGeoProc; class GrInvariantOutput; /** * The output color of this effect is a modulation of the input color and a sample from a texture. * It allows explicit specification of the filtering and wrap modes (GrSamplerState). The input * coords are a custom attribute. */ class GrBitmapTextGeoProc : public GrGeometryProcessor { public: #ifdef SK_ENABLE_SMALL_PAGE static constexpr int kMaxTextures = 16; #else static constexpr int kMaxTextures = 4; #endif static sk_sp Make(const GrShaderCaps& caps, const SkPMColor4f& color, bool wideColor, const sk_sp* proxies, int numActiveProxies, const GrSamplerState& p, GrMaskFormat format, const SkMatrix& localMatrix, bool usesW) { return sk_sp( new GrBitmapTextGeoProc(caps, color, wideColor, proxies, numActiveProxies, p, format, localMatrix, usesW)); } ~GrBitmapTextGeoProc() override {} const char* name() const override { return "Texture"; } const Attribute& inPosition() const { return fInPosition; } const Attribute& inColor() const { return fInColor; } const Attribute& inTextureCoords() const { return fInTextureCoords; } GrMaskFormat maskFormat() const { return fMaskFormat; } const SkPMColor4f& color() const { return fColor; } bool hasVertexColor() const { return fInColor.isInitialized(); } const SkMatrix& localMatrix() const { return fLocalMatrix; } bool usesW() const { return fUsesW; } const SkISize& atlasSize() const { return fAtlasSize; } void addNewProxies(const sk_sp*, int numActiveProxies, const GrSamplerState&); void getGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const override; GrGLSLPrimitiveProcessor* createGLSLInstance(const GrShaderCaps& caps) const override; private: GrBitmapTextGeoProc(const GrShaderCaps&, const SkPMColor4f&, bool wideColor, const sk_sp* proxies, int numProxies, const GrSamplerState& params, GrMaskFormat format, const SkMatrix& localMatrix, bool usesW); const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } SkPMColor4f fColor; SkMatrix fLocalMatrix; bool fUsesW; SkISize fAtlasSize; // size for all textures used with fTextureSamplers[]. TextureSampler fTextureSamplers[kMaxTextures]; Attribute fInPosition; Attribute fInColor; Attribute fInTextureCoords; GrMaskFormat fMaskFormat; GR_DECLARE_GEOMETRY_PROCESSOR_TEST typedef GrGeometryProcessor INHERITED; }; #endif