/* * Copyright 2015 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #ifndef GrVkCaps_DEFINED #define GrVkCaps_DEFINED #include "include/gpu/vk/GrVkTypes.h" #include "src/gpu/GrCaps.h" #include "src/gpu/vk/GrVkStencilAttachment.h" class GrShaderCaps; class GrVkExtensions; struct GrVkInterface; /** * Stores some capabilities of a Vk backend. */ class GrVkCaps : public GrCaps { public: typedef GrVkStencilAttachment::Format StencilFormat; /** * Creates a GrVkCaps that is set such that nothing is supported. The init function should * be called to fill out the caps. */ GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface, VkPhysicalDevice device, const VkPhysicalDeviceFeatures2& features, uint32_t instanceVersion, uint32_t physicalDeviceVersion, const GrVkExtensions& extensions, GrProtected isProtected = GrProtected::kNo); bool isFormatSRGB(const GrBackendFormat&) const override; bool isFormatCompressed(const GrBackendFormat&) const override; bool isFormatTexturableAndUploadable(GrColorType, const GrBackendFormat&) const override; bool isFormatTexturable(const GrBackendFormat&) const override; bool isVkFormatTexturable(VkFormat) const; bool isFormatCopyable(const GrBackendFormat&) const override { return true; } bool isFormatAsColorTypeRenderable(GrColorType ct, const GrBackendFormat& format, int sampleCount = 1) const override; bool isFormatRenderable(const GrBackendFormat& format, int sampleCount) const override; bool isFormatRenderable(VkFormat, int sampleCount) const; int getRenderTargetSampleCount(int requestedCount, const GrBackendFormat&) const override; int getRenderTargetSampleCount(int requestedCount, VkFormat) const; int maxRenderTargetSampleCount(const GrBackendFormat&) const override; int maxRenderTargetSampleCount(VkFormat format) const; SupportedWrite supportedWritePixelsColorType(GrColorType surfaceColorType, const GrBackendFormat& surfaceFormat, GrColorType srcColorType) const override; SurfaceReadPixelsSupport surfaceSupportsReadPixels(const GrSurface*) const override; bool isVkFormatTexturableLinearly(VkFormat format) const { return SkToBool(FormatInfo::kTexturable_Flag & this->getFormatInfo(format).fLinearFlags); } bool formatCanBeDstofBlit(VkFormat format, bool linearTiled) const { const FormatInfo& info = this->getFormatInfo(format); const uint16_t& flags = linearTiled ? info.fLinearFlags : info.fOptimalFlags; return SkToBool(FormatInfo::kBlitDst_Flag & flags); } bool formatCanBeSrcofBlit(VkFormat format, bool linearTiled) const { const FormatInfo& info = this->getFormatInfo(format); const uint16_t& flags = linearTiled ? info.fLinearFlags : info.fOptimalFlags; return SkToBool(FormatInfo::kBlitSrc_Flag & flags); } // On Adreno vulkan, they do not respect the imageOffset parameter at least in // copyImageToBuffer. This flag says that we must do the copy starting from the origin always. bool mustDoCopiesFromOrigin() const { return fMustDoCopiesFromOrigin; } // Sometimes calls to QueueWaitIdle return before actually signalling the fences // on the command buffers even though they have completed. This causes an assert to fire when // destroying the command buffers. Therefore we add a sleep to make sure the fence signals. bool mustSleepOnTearDown() const { return fMustSleepOnTearDown; } // Returns true if we should always make dedicated allocations for VkImages. bool shouldAlwaysUseDedicatedImageMemory() const { return fShouldAlwaysUseDedicatedImageMemory; } // Always use a transfer buffer instead of vkCmdUpdateBuffer to upload data to a VkBuffer. bool avoidUpdateBuffers() const { return fAvoidUpdateBuffers; } /** * Returns both a supported and most preferred stencil format to use in draws. */ const StencilFormat& preferredStencilFormat() const { return fPreferredStencilFormat; } // Returns whether the device supports VK_KHR_Swapchain. Internally Skia never uses any of the // swapchain functions, but we may need to transition to and from the // VK_IMAGE_LAYOUT_PRESENT_SRC_KHR image layout, so we must know whether that layout is // supported. bool supportsSwapchain() const { return fSupportsSwapchain; } // Returns whether the device supports the ability to extend VkPhysicalDeviceProperties struct. bool supportsPhysicalDeviceProperties2() const { return fSupportsPhysicalDeviceProperties2; } // Returns whether the device supports the ability to extend VkMemoryRequirements struct. bool supportsMemoryRequirements2() const { return fSupportsMemoryRequirements2; } // Returns whether the device supports the ability to extend the vkBindMemory call. bool supportsBindMemory2() const { return fSupportsBindMemory2; } // Returns whether or not the device suports the various API maintenance fixes to Vulkan 1.0. In // Vulkan 1.1 all these maintenance are part of the core spec. bool supportsMaintenance1() const { return fSupportsMaintenance1; } bool supportsMaintenance2() const { return fSupportsMaintenance2; } bool supportsMaintenance3() const { return fSupportsMaintenance3; } // Returns true if the device supports passing in a flag to say we are using dedicated GPU when // allocating memory. For some devices this allows them to return more optimized memory knowning // they will never need to suballocate amonst multiple objects. bool supportsDedicatedAllocation() const { return fSupportsDedicatedAllocation; } // Returns true if the device supports importing of external memory into Vulkan memory. bool supportsExternalMemory() const { return fSupportsExternalMemory; } // Returns true if the device supports importing Android hardware buffers into Vulkan memory. bool supportsAndroidHWBExternalMemory() const { return fSupportsAndroidHWBExternalMemory; } // Returns true if it supports ycbcr conversion for samplers bool supportsYcbcrConversion() const { return fSupportsYcbcrConversion; } // Returns true if the device supports protected memory. bool supportsProtectedMemory() const { return fSupportsProtectedMemory; } /** * Helpers used by canCopySurface. In all cases if the SampleCnt parameter is zero that means * the surface is not a render target, otherwise it is the number of samples in the render * target. */ bool canCopyImage(VkFormat dstFormat, int dstSampleCnt, bool dstHasYcbcr, VkFormat srcFormat, int srcSamplecnt, bool srcHasYcbcr) const; bool canCopyAsBlit(VkFormat dstConfig, int dstSampleCnt, bool dstIsLinear, bool dstHasYcbcr, VkFormat srcConfig, int srcSampleCnt, bool srcIsLinear, bool srcHasYcbcr) const; bool canCopyAsResolve(VkFormat dstConfig, int dstSampleCnt, bool dstHasYcbcr, VkFormat srcConfig, int srcSamplecnt, bool srcHasYcbcr) const; GrColorType getYUVAColorTypeFromBackendFormat(const GrBackendFormat&, bool isAlphaChannel) const override; GrBackendFormat getBackendFormatFromCompressionType(SkImage::CompressionType) const override; VkFormat getFormatFromColorType(GrColorType colorType) const { int idx = static_cast(colorType); return fColorTypeToFormatTable[idx]; } bool canClearTextureOnCreation() const override; GrSwizzle getTextureSwizzle(const GrBackendFormat&, GrColorType) const override; GrSwizzle getOutputSwizzle(const GrBackendFormat&, GrColorType) const override; int getFragmentUniformBinding() const; int getFragmentUniformSet() const; #if GR_TEST_UTILS std::vector getTestingCombinations() const override; #endif private: enum VkVendor { kAMD_VkVendor = 4098, kARM_VkVendor = 5045, kImagination_VkVendor = 4112, kIntel_VkVendor = 32902, kNvidia_VkVendor = 4318, kQualcomm_VkVendor = 20803, }; void init(const GrContextOptions& contextOptions, const GrVkInterface* vkInterface, VkPhysicalDevice device, const VkPhysicalDeviceFeatures2&, uint32_t physicalDeviceVersion, const GrVkExtensions&, GrProtected isProtected); void initGrCaps(const GrVkInterface* vkInterface, VkPhysicalDevice physDev, const VkPhysicalDeviceProperties&, const VkPhysicalDeviceMemoryProperties&, const VkPhysicalDeviceFeatures2&, const GrVkExtensions&); void initShaderCaps(const VkPhysicalDeviceProperties&, const VkPhysicalDeviceFeatures2&); void initFormatTable(const GrVkInterface*, VkPhysicalDevice, const VkPhysicalDeviceProperties&); void initStencilFormat(const GrVkInterface* iface, VkPhysicalDevice physDev); void applyDriverCorrectnessWorkarounds(const VkPhysicalDeviceProperties&); bool onSurfaceSupportsWritePixels(const GrSurface*) const override; bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src, const SkIRect& srcRect, const SkIPoint& dstPoint) const override; GrBackendFormat onGetDefaultBackendFormat(GrColorType, GrRenderable) const override; GrPixelConfig onGetConfigFromBackendFormat(const GrBackendFormat&, GrColorType) const override; bool onAreColorTypeAndFormatCompatible(GrColorType, const GrBackendFormat&) const override; SupportedRead onSupportedReadPixelsColorType(GrColorType, const GrBackendFormat&, GrColorType) const override; // ColorTypeInfo for a specific format struct ColorTypeInfo { GrColorType fColorType = GrColorType::kUnknown; enum { kUploadData_Flag = 0x1, // Does Ganesh itself support rendering to this colorType & format pair. Renderability // still additionally depends on if the format itself is renderable. kRenderable_Flag = 0x2, // Indicates that this colorType is supported only if we are wrapping a texture with // the given format and colorType. We do not allow creation with this pair. kWrappedOnly_Flag = 0x4, }; uint32_t fFlags = 0; GrSwizzle fTextureSwizzle; GrSwizzle fOutputSwizzle; }; struct FormatInfo { uint32_t colorTypeFlags(GrColorType colorType) const { for (int i = 0; i < fColorTypeInfoCount; ++i) { if (fColorTypeInfos[i].fColorType == colorType) { return fColorTypeInfos[i].fFlags; } } return 0; } void init(const GrVkInterface*, VkPhysicalDevice, const VkPhysicalDeviceProperties&, VkFormat); static void InitFormatFlags(VkFormatFeatureFlags, uint16_t* flags); void initSampleCounts(const GrVkInterface*, VkPhysicalDevice, const VkPhysicalDeviceProperties&, VkFormat); enum { kTexturable_Flag = 0x1, kRenderable_Flag = 0x2, kBlitSrc_Flag = 0x4, kBlitDst_Flag = 0x8, }; uint16_t fOptimalFlags = 0; uint16_t fLinearFlags = 0; SkTDArray fColorSampleCounts; std::unique_ptr fColorTypeInfos; int fColorTypeInfoCount = 0; }; static const size_t kNumVkFormats = 20; FormatInfo fFormatTable[kNumVkFormats]; FormatInfo& getFormatInfo(VkFormat); const FormatInfo& getFormatInfo(VkFormat) const; VkFormat fColorTypeToFormatTable[kGrColorTypeCnt]; void setColorType(GrColorType, std::initializer_list formats); StencilFormat fPreferredStencilFormat; SkSTArray<1, GrVkYcbcrConversionInfo> fYcbcrInfos; bool fMustDoCopiesFromOrigin = false; bool fMustSleepOnTearDown = false; bool fShouldAlwaysUseDedicatedImageMemory = false; bool fAvoidUpdateBuffers = false; bool fSupportsSwapchain = false; bool fSupportsPhysicalDeviceProperties2 = false; bool fSupportsMemoryRequirements2 = false; bool fSupportsBindMemory2 = false; bool fSupportsMaintenance1 = false; bool fSupportsMaintenance2 = false; bool fSupportsMaintenance3 = false; bool fSupportsDedicatedAllocation = false; bool fSupportsExternalMemory = false; bool fSupportsAndroidHWBExternalMemory = false; bool fSupportsYcbcrConversion = false; bool fSupportsProtectedMemory = false; typedef GrCaps INHERITED; }; #endif