/* * Copyright 2017 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include #include "tools/sk_app/GLWindowContext.h" #include "SDL.h" #include "include/gpu/gl/GrGLInterface.h" #include "tools/sk_app/ios/WindowContextFactory_ios.h" using sk_app::DisplayParams; using sk_app::window_context_factory::IOSWindowInfo; using sk_app::GLWindowContext; namespace { class GLWindowContext_ios : public GLWindowContext { public: GLWindowContext_ios(const IOSWindowInfo&, const DisplayParams&); ~GLWindowContext_ios() override; void onSwapBuffers() override; sk_sp onInitializeContext() override; void onDestroyContext() override {} private: SDL_Window* fWindow; SDL_GLContext fGLContext; typedef GLWindowContext INHERITED; }; GLWindowContext_ios::GLWindowContext_ios(const IOSWindowInfo& info, const DisplayParams& params) : INHERITED(params) , fWindow(info.fWindow) , fGLContext(info.fGLContext) { // any config code here (particularly for msaa)? this->initializeContext(); } GLWindowContext_ios::~GLWindowContext_ios() { this->destroyContext(); } sk_sp GLWindowContext_ios::onInitializeContext() { SkASSERT(fWindow); SkASSERT(fGLContext); if (0 == SDL_GL_MakeCurrent(fWindow, fGLContext)) { glClearStencil(0); glClearColor(0, 0, 0, 0); glStencilMask(0xffffffff); glClear(GL_STENCIL_BUFFER_BIT | GL_COLOR_BUFFER_BIT); SDL_GL_GetAttribute(SDL_GL_STENCIL_SIZE, &fStencilBits); SDL_GL_GetAttribute(SDL_GL_MULTISAMPLESAMPLES, &fSampleCount); fSampleCount = SkTMax(fSampleCount, 1); SDL_GL_GetDrawableSize(fWindow, &fWidth, &fHeight); glViewport(0, 0, fWidth, fHeight); } else { SkDebugf("MakeCurrent failed: %s\n", SDL_GetError()); } return GrGLMakeNativeInterface(); } void GLWindowContext_ios::onSwapBuffers() { if (fWindow && fGLContext) { SDL_GL_SwapWindow(fWindow); } } } // anonymous namespace namespace sk_app { namespace window_context_factory { std::unique_ptr MakeGLForIOS(const IOSWindowInfo& info, const DisplayParams& params) { std::unique_ptr ctx(new GLWindowContext_ios(info, params)); if (!ctx->isValid()) { return nullptr; } return ctx; } } // namespace window_context_factory } // namespace sk_app