dEQP-GLES31.functional.draw_buffers_indexed.random.max_implementation_draw_buffers.8 dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36 KHR-GL43.shader_atomic_counters.advanced-usage-many-draw-calls2 KHR-GL43.shader_atomic_counters.advanced-usage-draw-update-draw KHR-GL43.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-matR KHR-GL43.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std140-struct KHR-GL43.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-matC-pad KHR-GL43.shader_storage_buffer_object.advanced-unsizedArrayLength-fs-std430-vec KHR-GL43.shader_storage_buffer_object.basic-atomic-case3 KHR-GL43.shader_storage_buffer_object.basic-atomic-case4 KHR-GL43.shader_subroutine.ssbo_atomic_image_load_store shaders@glsl-uniform-interstage-limits@subdivide 5 spec@arb_fragment_layer_viewport@layer-gs-writes-in-range spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic.* spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-roundup-samples spec@arb_gpu_shader_fp64@shader_storage@layout-std140-fp64-shader spec@arb_gpu_shader_fp64@shader_storage@layout-std430-fp64-shader spec@arb_gpu_shader_fp64@shader_storage@layout-std140-fp64-mixed-shader spec@arb_gpu_shader_fp64@shader_storage@layout-std430-fp64-mixed-shader spec@arb_occlusion_query@occlusion_query_conform spec@arb_occlusion_query@occlusion_query_conform@GetObjivAval_multi1 spec@arb_shader_atomic_counter_ops@execution@add spec@arb_shader_atomic_counter_ops@execution@atomic-counter-array-out-of-bounds-access spec@arb_shader_atomic_counters@fragment-discard spec@arb_shader_atomic_counters@function-argument spec@arb_shader_image_load_store@execution@image-array-out-of-bounds-access-load spec@arb_shader_image_load_store@execution@image-array-out-of-bounds-access-store spec@arb_shader_storage_buffer_object@execution@memory-layouts-struct-deref spec@arb_shader_storage_buffer_object@execution@ssbo-atomicadd-int spec@arb_shader_storage_buffer_object@execution@ssbo-atomicexchange-int spec@arb_shader_storage_buffer_object@layout-std140-write-shader spec@arb_shader_storage_buffer_object@layout-std430-write-shader # "vrend_decode_ctx_submit_cmd: context error reported 1 "ati_fragment_shader-render-sources" Illegal command buffer 6882305" spec@ati_fragment_shader@ati_fragment_shader-api-alphafirst spec@ati_fragment_shader@ati_fragment_shader-render-ops spec@ati_fragment_shader@ati_fragment_shader-render-sources spec@ati_fragment_shader@ati_fragment_shader-error04-endshader spec@ati_fragment_shader@ati_fragment_shader-error05-passes spec@ati_fragment_shader@ati_fragment_shader-error06-regswizzle spec@arb_fragment_layer_viewport@layer-gs-writes-in-range spec@arb_fragment_layer_viewport@viewport-gs-writes-in-range spec@oes_viewport_array@viewport-gs-writes-in-range spec@arb_timer_query@timestamp-get spec@nv_primitive_restart@primitive-restart-draw-mode-polygon spec@nv_primitive_restart@primitive-restart-draw-mode-quad_strip spec@nv_primitive_restart@primitive-restart-draw-mode-quads shaders@glsl-uniform-interstage-limits@subdivide 5- statechanges spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic@glScissor spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-atomic@glViewport glx@glx-copy-sub-buffer samples=2