#ifndef __GL_CONFIG_H__ #define __GL_CONFIG_H__ #include "main/glheader.h" /** * Framebuffer configuration (aka visual / pixelformat) * Note: some of these fields should be boolean, but it appears that * code in drivers/dri/common/util.c requires int-sized fields. */ struct gl_config { GLboolean floatMode; GLuint doubleBufferMode; GLuint stereoMode; GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ GLuint redMask, greenMask, blueMask, alphaMask; GLint redShift, greenShift, blueShift, alphaShift; GLint rgbBits; /* total bits for rgb */ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; GLint depthBits; GLint stencilBits; /* ARB_multisample / SGIS_multisample */ GLuint samples; /* OML_swap_method */ GLint swapMethod; /* EXT_framebuffer_sRGB */ GLint sRGBCapable; }; #endif