/* * Copyright 2021 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include #include "include/core/SkShader.h" namespace { static void Shader_Release(JNIEnv* env, jobject, jlong native_shader) { SkSafeUnref(reinterpret_cast(native_shader)); } } // namespace int register_androidkit_Shader(JNIEnv* env) { static const JNINativeMethod methods[] = { {"nRelease" , "(J)V" , reinterpret_cast(Shader_Release)}, }; const auto clazz = env->FindClass("org/skia/androidkit/Shader"); return clazz ? env->RegisterNatives(clazz, methods, SK_ARRAY_COUNT(methods)) : JNI_ERR; }