/* * Copyright 2016 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkCanvas.h" #include "modules/svg/include/SkSVGPoly.h" #include "modules/svg/include/SkSVGRenderContext.h" #include "modules/svg/include/SkSVGValue.h" #include "src/core/SkTLazy.h" SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {} bool SkSVGPoly::parseAndSetAttribute(const char* n, const char* v) { if (INHERITED::parseAndSetAttribute(n, v)) { return true; } if (this->setPoints(SkSVGAttributeParser::parse("points", n, v))) { // TODO: we can likely just keep the points array and create the SkPath when needed. fPath = SkPath::Polygon( fPoints.begin(), fPoints.count(), this->tag() == SkSVGTag::kPolygon); // only polygons are auto-closed } // No other attributes on this node return false; } void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint, SkPathFillType fillType) const { // the passed fillType follows inheritance rules and needs to be applied at draw time. fPath.setFillType(fillType); canvas->drawPath(fPath, paint); } SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const { SkPath path = fPath; // clip-rule can be inherited and needs to be applied at clip time. path.setFillType(ctx.presentationContext().fInherited.fClipRule->asFillType()); this->mapToParent(&path); return path; } SkRect SkSVGPoly::onObjectBoundingBox(const SkSVGRenderContext& ctx) const { return fPath.getBounds(); }