/* * Copyright 2006 The Android Open Source Project * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "include/core/SkPaint.h" #include "include/core/SkData.h" #include "include/core/SkGraphics.h" #include "include/core/SkImageFilter.h" #include "include/core/SkMaskFilter.h" #include "include/core/SkPathEffect.h" #include "include/core/SkScalar.h" #include "include/core/SkShader.h" #include "include/core/SkStrokeRec.h" #include "include/core/SkTypeface.h" #include "include/private/SkMutex.h" #include "include/private/SkTo.h" #include "src/core/SkBlenderBase.h" #include "src/core/SkColorFilterBase.h" #include "src/core/SkColorSpacePriv.h" #include "src/core/SkColorSpaceXformSteps.h" #include "src/core/SkDraw.h" #include "src/core/SkMaskGamma.h" #include "src/core/SkOpts.h" #include "src/core/SkPaintDefaults.h" #include "src/core/SkPaintPriv.h" #include "src/core/SkPathEffectBase.h" #include "src/core/SkReadBuffer.h" #include "src/core/SkSafeRange.h" #include "src/core/SkStringUtils.h" #include "src/core/SkStroke.h" #include "src/core/SkSurfacePriv.h" #include "src/core/SkTLazy.h" #include "src/core/SkWriteBuffer.h" #include "src/shaders/SkShaderBase.h" // define this to get a printf for out-of-range parameter in setters // e.g. setTextSize(-1) //#define SK_REPORT_API_RANGE_CHECK SkPaint::SkPaint() : fColor4f{0, 0, 0, 1} // opaque black , fWidth{0} , fMiterLimit{SkPaintDefaults_MiterLimit} , fBitfields{(unsigned)false, // fAntiAlias (unsigned)false, // fDither (unsigned)SkPaint::kDefault_Cap, // fCapType (unsigned)SkPaint::kDefault_Join, // fJoinType (unsigned)SkPaint::kFill_Style, // fStyle 0} // fPadding { static_assert(sizeof(fBitfields) == sizeof(fBitfieldsUInt), ""); } SkPaint::SkPaint(const SkColor4f& color, SkColorSpace* colorSpace) : SkPaint() { this->setColor(color, colorSpace); } SkPaint::SkPaint(const SkPaint& src) = default; SkPaint::SkPaint(SkPaint&& src) = default; SkPaint::~SkPaint() = default; SkPaint& SkPaint::operator=(const SkPaint& src) = default; SkPaint& SkPaint::operator=(SkPaint&& src) = default; bool operator==(const SkPaint& a, const SkPaint& b) { #define EQUAL(field) (a.field == b.field) return EQUAL(fPathEffect) && EQUAL(fShader) && EQUAL(fMaskFilter) && EQUAL(fColorFilter) && EQUAL(fBlender) && EQUAL(fImageFilter) && EQUAL(fColor4f) && EQUAL(fWidth) && EQUAL(fMiterLimit) && EQUAL(fBitfieldsUInt) ; #undef EQUAL } #define DEFINE_FIELD_REF(type) \ sk_sp SkPaint::ref##type() const { return f##type; } DEFINE_FIELD_REF(ColorFilter) DEFINE_FIELD_REF(Blender) DEFINE_FIELD_REF(ImageFilter) DEFINE_FIELD_REF(MaskFilter) DEFINE_FIELD_REF(PathEffect) DEFINE_FIELD_REF(Shader) #undef DEFINE_FIELD_REF #define DEFINE_FIELD_SET(Field) \ void SkPaint::set##Field(sk_sp f) { f##Field = std::move(f); } DEFINE_FIELD_SET(ColorFilter) DEFINE_FIELD_SET(ImageFilter) DEFINE_FIELD_SET(MaskFilter) DEFINE_FIELD_SET(PathEffect) DEFINE_FIELD_SET(Shader) #undef DEFINE_FIELD_SET /////////////////////////////////////////////////////////////////////////////// void SkPaint::reset() { *this = SkPaint(); } void SkPaint::setStyle(Style style) { if ((unsigned)style < kStyleCount) { fBitfields.fStyle = style; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStyle(%d) out of range\n", style); #endif } } void SkPaint::setStroke(bool isStroke) { fBitfields.fStyle = isStroke ? kStroke_Style : kFill_Style; } void SkPaint::setColor(SkColor color) { fColor4f = SkColor4f::FromColor(color); } void SkPaint::setColor(const SkColor4f& color, SkColorSpace* colorSpace) { SkColorSpaceXformSteps steps{colorSpace, kUnpremul_SkAlphaType, sk_srgb_singleton(), kUnpremul_SkAlphaType}; fColor4f = {color.fR, color.fG, color.fB, SkTPin(color.fA, 0.0f, 1.0f)}; steps.apply(fColor4f.vec()); } void SkPaint::setAlphaf(float a) { fColor4f.fA = SkTPin(a, 0.0f, 1.0f); } void SkPaint::setARGB(U8CPU a, U8CPU r, U8CPU g, U8CPU b) { this->setColor(SkColorSetARGB(a, r, g, b)); } skstd::optional SkPaint::asBlendMode() const { return fBlender ? as_BB(fBlender)->asBlendMode() : SkBlendMode::kSrcOver; } SkBlendMode SkPaint::getBlendMode_or(SkBlendMode defaultMode) const { return this->asBlendMode().value_or(defaultMode); } bool SkPaint::isSrcOver() const { return !fBlender || as_BB(fBlender)->asBlendMode() == SkBlendMode::kSrcOver; } void SkPaint::setBlendMode(SkBlendMode mode) { this->setBlender(mode == SkBlendMode::kSrcOver ? nullptr : SkBlender::Mode(mode)); } void SkPaint::setBlender(sk_sp blender) { fBlender = std::move(blender); } void SkPaint::setStrokeWidth(SkScalar width) { if (width >= 0) { fWidth = width; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeWidth() called with negative value\n"); #endif } } void SkPaint::setStrokeMiter(SkScalar limit) { if (limit >= 0) { fMiterLimit = limit; } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeMiter() called with negative value\n"); #endif } } void SkPaint::setStrokeCap(Cap ct) { if ((unsigned)ct < kCapCount) { fBitfields.fCapType = SkToU8(ct); } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeCap(%d) out of range\n", ct); #endif } } void SkPaint::setStrokeJoin(Join jt) { if ((unsigned)jt < kJoinCount) { fBitfields.fJoinType = SkToU8(jt); } else { #ifdef SK_REPORT_API_RANGE_CHECK SkDebugf("SkPaint::setStrokeJoin(%d) out of range\n", jt); #endif } } /////////////////////////////////////////////////////////////////////////////// #include "include/core/SkStream.h" #ifdef SK_DEBUG static void ASSERT_FITS_IN(uint32_t value, int bitCount) { SkASSERT(bitCount > 0 && bitCount <= 32); uint32_t mask = ~0U; mask >>= (32 - bitCount); SkASSERT(0 == (value & ~mask)); } #else #define ASSERT_FITS_IN(value, bitcount) #endif enum FlatFlags { kHasTypeface_FlatFlag = 0x1, kHasEffects_FlatFlag = 0x2, kFlatFlagMask = 0x3, }; // SkPaint originally defined flags, some of which now apply to SkFont. These are renames // of those flags, split into categories depending on which objects they (now) apply to. template uint32_t shift_bits(T value, unsigned shift, unsigned bits) { SkASSERT(shift + bits <= 32); uint32_t v = static_cast(value); ASSERT_FITS_IN(v, bits); return v << shift; } constexpr uint8_t CUSTOM_BLEND_MODE_SENTINEL = 0xFF; /* Packing the paint flags : 8 // 2... blend : 8 // 30+ cap : 2 // 3 join : 2 // 3 style : 2 // 3 filter: 2 // 4 flat : 8 // 1... total : 32 */ static uint32_t pack_v68(const SkPaint& paint, unsigned flatFlags) { uint32_t packed = 0; const auto bm = paint.asBlendMode(); const unsigned mode = bm ? static_cast(bm.value()) : CUSTOM_BLEND_MODE_SENTINEL; packed |= shift_bits(((unsigned)paint.isDither() << 1) | (unsigned)paint.isAntiAlias(), 0, 8); packed |= shift_bits(mode, 8, 8); packed |= shift_bits(paint.getStrokeCap(), 16, 2); packed |= shift_bits(paint.getStrokeJoin(), 18, 2); packed |= shift_bits(paint.getStyle(), 20, 2); packed |= shift_bits(0, 22, 2); // was filterquality packed |= shift_bits(flatFlags, 24, 8); return packed; } static uint32_t unpack_v68(SkPaint* paint, uint32_t packed, SkSafeRange& safe) { paint->setAntiAlias((packed & 1) != 0); paint->setDither((packed & 2) != 0); packed >>= 8; { unsigned mode = packed & 0xFF; if (mode != CUSTOM_BLEND_MODE_SENTINEL) { // sentinel for custom blender paint->setBlendMode(safe.checkLE(mode, SkBlendMode::kLastMode)); } // else we will unflatten the custom blender } packed >>= 8; paint->setStrokeCap(safe.checkLE(packed & 0x3, SkPaint::kLast_Cap)); packed >>= 2; paint->setStrokeJoin(safe.checkLE(packed & 0x3, SkPaint::kLast_Join)); packed >>= 2; paint->setStyle(safe.checkLE(packed & 0x3, SkPaint::kStrokeAndFill_Style)); packed >>= 2; // skip the (now ignored) filterquality bits packed >>= 2; return packed; } /* To save space/time, we analyze the paint, and write a truncated version of it if there are not tricky elements like shaders, etc. */ void SkPaintPriv::Flatten(const SkPaint& paint, SkWriteBuffer& buffer) { uint8_t flatFlags = 0; if (paint.getPathEffect() || paint.getShader() || paint.getMaskFilter() || paint.getColorFilter() || paint.getImageFilter() || !paint.asBlendMode()) { flatFlags |= kHasEffects_FlatFlag; } buffer.writeScalar(paint.getStrokeWidth()); buffer.writeScalar(paint.getStrokeMiter()); buffer.writeColor4f(paint.getColor4f()); buffer.write32(pack_v68(paint, flatFlags)); if (flatFlags & kHasEffects_FlatFlag) { buffer.writeFlattenable(paint.getPathEffect()); buffer.writeFlattenable(paint.getShader()); buffer.writeFlattenable(paint.getMaskFilter()); buffer.writeFlattenable(paint.getColorFilter()); buffer.writeFlattenable(paint.getImageFilter()); buffer.writeFlattenable(paint.getBlender()); } } SkPaint SkPaintPriv::Unflatten(SkReadBuffer& buffer) { SkPaint paint; paint.setStrokeWidth(buffer.readScalar()); paint.setStrokeMiter(buffer.readScalar()); { SkColor4f color; buffer.readColor4f(&color); paint.setColor(color, sk_srgb_singleton()); } SkSafeRange safe; unsigned flatFlags = unpack_v68(&paint, buffer.readUInt(), safe); if (!(flatFlags & kHasEffects_FlatFlag)) { // This is a simple SkPaint without any effects, so clear all the effect-related fields. paint.setPathEffect(nullptr); paint.setShader(nullptr); paint.setMaskFilter(nullptr); paint.setColorFilter(nullptr); paint.setImageFilter(nullptr); } else if (buffer.isVersionLT(SkPicturePriv::kSkBlenderInSkPaint)) { // This paint predates the introduction of user blend functions (via SkBlender). paint.setPathEffect(buffer.readPathEffect()); paint.setShader(buffer.readShader()); paint.setMaskFilter(buffer.readMaskFilter()); paint.setColorFilter(buffer.readColorFilter()); (void)buffer.read32(); // was drawLooper (now deprecated) paint.setImageFilter(buffer.readImageFilter()); } else { paint.setPathEffect(buffer.readPathEffect()); paint.setShader(buffer.readShader()); paint.setMaskFilter(buffer.readMaskFilter()); paint.setColorFilter(buffer.readColorFilter()); paint.setImageFilter(buffer.readImageFilter()); paint.setBlender(buffer.readBlender()); } if (!buffer.validate(safe.ok())) { paint.reset(); } return paint; } /////////////////////////////////////////////////////////////////////////////// bool SkPaint::getFillPath(const SkPath& src, SkPath* dst, const SkRect* cullRect, SkScalar resScale) const { return this->getFillPath(src, dst, cullRect, SkMatrix::Scale(resScale, resScale)); } bool SkPaint::getFillPath(const SkPath& src, SkPath* dst, const SkRect* cullRect, const SkMatrix& ctm) const { if (!src.isFinite()) { dst->reset(); return false; } const SkScalar resScale = SkPaintPriv::ComputeResScaleForStroking(ctm); SkStrokeRec rec(*this, resScale); #if defined(SK_BUILD_FOR_FUZZER) // Prevent lines with small widths from timing out. if (rec.getStyle() == SkStrokeRec::Style::kStroke_Style && rec.getWidth() < 0.001) { return false; } #endif const SkPath* srcPtr = &src; SkPath tmpPath; if (fPathEffect && fPathEffect->filterPath(&tmpPath, src, &rec, cullRect, ctm)) { srcPtr = &tmpPath; } if (!rec.applyToPath(dst, *srcPtr)) { if (srcPtr == &tmpPath) { // If path's were copy-on-write, this trick would not be needed. // As it is, we want to save making a deep-copy from tmpPath -> dst // since we know we're just going to delete tmpPath when we return, // so the swap saves that copy. dst->swap(tmpPath); } else { *dst = *srcPtr; } } if (!dst->isFinite()) { dst->reset(); return false; } return !rec.isHairlineStyle(); } bool SkPaint::canComputeFastBounds() const { if (this->getImageFilter() && !this->getImageFilter()->canComputeFastBounds()) { return false; } // Pass nullptr for the bounds to determine if they can be computed if (this->getPathEffect() && !as_PEB(this->getPathEffect())->computeFastBounds(nullptr)) { return false; } return true; } const SkRect& SkPaint::doComputeFastBounds(const SkRect& origSrc, SkRect* storage, Style style) const { SkASSERT(storage); const SkRect* src = &origSrc; SkRect tmpSrc; if (this->getPathEffect()) { tmpSrc = origSrc; SkAssertResult(as_PEB(this->getPathEffect())->computeFastBounds(&tmpSrc)); src = &tmpSrc; } SkScalar radius = SkStrokeRec::GetInflationRadius(*this, style); *storage = src->makeOutset(radius, radius); if (this->getMaskFilter()) { as_MFB(this->getMaskFilter())->computeFastBounds(*storage, storage); } if (this->getImageFilter()) { *storage = this->getImageFilter()->computeFastBounds(*storage); } return *storage; } /////////////////////////////////////////////////////////////////////////////// // return true if the filter exists, and may affect alpha static bool affects_alpha(const SkColorFilter* cf) { return cf && !as_CFB(cf)->isAlphaUnchanged(); } // return true if the filter exists, and may affect alpha static bool affects_alpha(const SkImageFilter* imf) { // TODO: check if we should allow imagefilters to broadcast that they don't affect alpha // ala colorfilters return imf != nullptr; } bool SkPaint::nothingToDraw() const { auto bm = this->asBlendMode(); if (!bm) { return false; } switch (bm.value()) { case SkBlendMode::kSrcOver: case SkBlendMode::kSrcATop: case SkBlendMode::kDstOut: case SkBlendMode::kDstOver: case SkBlendMode::kPlus: if (0 == this->getAlpha()) { return !affects_alpha(fColorFilter.get()) && !affects_alpha(fImageFilter.get()); } break; case SkBlendMode::kDst: return true; default: break; } return false; }