/* * Copyright 2011 Google Inc. * * Use of this source code is governed by a BSD-style license that can be * found in the LICENSE file. */ #include "src/gpu/gl/GrGLGLSL.h" #include "src/gpu/gl/GrGLUtil.h" bool GrGLGetGLSLGeneration(const GrGLDriverInfo& info, GrGLSLGeneration* generation) { SkASSERT(generation); // Workaround for a bug on some Adreno 308 devices with Android 9. The driver reports a GL // version of 3.0, and a GLSL version of 3.1. If we use version 310 shaders, the driver reports // that it's not supported. To keep things simple, we pin the GLSL version to the GL version. // Note that GLSL versions have an extra digit on their minor level, so we have to scale up // the GL version's minor revision to get a comparable GLSL version. This logic can easily // create invalid GLSL versions (older GL didn't keep the versions in sync), but the checks // below will further pin the GLSL generation correctly. // https://github.com/flutter/flutter/issues/36130 uint32_t glMajor = GR_GL_MAJOR_VER(info.fVersion), glMinor = GR_GL_MINOR_VER(info.fVersion); GrGLSLVersion ver = std::min(info.fGLSLVersion, GR_GLSL_VER(glMajor, 10 * glMinor)); if (info.fGLSLVersion == GR_GLSL_INVALID_VER) { return false; } if (GR_IS_GR_GL(info.fStandard)) { SkASSERT(ver >= GR_GLSL_VER(1,10)); if (ver >= GR_GLSL_VER(4,20)) { *generation = k420_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(4,00)) { *generation = k400_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(3,30)) { *generation = k330_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(1,50)) { *generation = k150_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(1,40)) { *generation = k140_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(1,30)) { *generation = k130_GrGLSLGeneration; } else { *generation = k110_GrGLSLGeneration; } return true; } else if (GR_IS_GR_GL_ES(info.fStandard)) { SkASSERT(ver >= GR_GL_VER(1,00)); if (ver >= GR_GLSL_VER(3,20)) { *generation = k320es_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(3,10)) { *generation = k310es_GrGLSLGeneration; } else if (ver >= GR_GLSL_VER(3,00)) { *generation = k330_GrGLSLGeneration; } else { *generation = k110_GrGLSLGeneration; } return true; } else if (GR_IS_GR_WEBGL(info.fStandard)) { SkASSERT(ver >= GR_GL_VER(1,0)); if (ver >= GR_GLSL_VER(2,0)) { *generation = k330_GrGLSLGeneration; // ES 3.0 } else { *generation = k110_GrGLSLGeneration; } return true; } SK_ABORT("Unknown GL Standard"); }