#ifndef _ESEXTCTESSELLATIONSHADERPROGRAMINTERFACES_HPP #define _ESEXTCTESSELLATIONSHADERPROGRAMINTERFACES_HPP /*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2014-2016 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief */ /*-------------------------------------------------------------------*/ #include "../esextcTestCaseBase.hpp" #include "glwEnums.hpp" namespace glcts { /** Implementation of Test Case 3 * * Make sure that the following interfaces report correct values for * GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT property: * * * GL_UNIFORM; * * GL_UNIFORM_BLOCK; * * GL_ATOMIC_COUNTER_BUFFER; * * GL_SHADER_STORAGE_BLOCK; * * GL_BUFFER_VARIABLE; * * GL_PROGRAM_INPUT; * * GL_PROGRAM_OUTPUT; * * Make sure that the following interfaces report correct values for * GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT property: * * * GL_UNIFORM; * * GL_UNIFORM_BLOCK; * * GL_ATOMIC_COUNTER_BUFFER; * * GL_SHADER_STORAGE_BLOCK; * * GL_BUFFER_VARIABLE; * * GL_PROGRAM_INPUT; * * GL_PROGRAM_OUTPUT; * * The property should also be recognized by glGetProgram*() * **/ class TessellationShaderProgramInterfaces : public TestCaseBase { public: /* Public methods */ TessellationShaderProgramInterfaces(Context& context, const ExtParameters& extParams); virtual ~TessellationShaderProgramInterfaces(void) { } virtual void deinit(); void initTest(void); virtual IterateResult iterate(void); private: /* Private methods */ void verifyPropertyValue(glw::GLenum interface, glw::GLenum property, glw::GLuint index, glw::GLint expected_value); /* Private variables */ glw::GLuint m_fs_shader_id; glw::GLuint m_po_id; glw::GLuint m_tc_shader_id; glw::GLuint m_te_shader_id; glw::GLuint m_vs_shader_id; bool m_is_atomic_counters_supported; bool m_is_shader_storage_blocks_supported; }; } // namespace glcts #endif // _ESEXTCTESSELLATIONSHADERPROGRAMINTERFACES_HPP