/*------------------------------------------------------------------------- * OpenGL Conformance Test Suite * ----------------------------- * * Copyright (c) 2014-2016 The Khronos Group Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ /*! * \file * \brief */ /*-------------------------------------------------------------------*/ /*! * \file esextcTextureBufferAtomicFunctions.cpp * \brief Texture Buffer Atomic Functions (Test 5) */ /*-------------------------------------------------------------------*/ #include "esextcTextureBufferAtomicFunctions.hpp" #include "gluContextInfo.hpp" #include "gluDefs.hpp" #include "glwEnums.hpp" #include "glwFunctions.hpp" #include "tcuTestLog.hpp" #include namespace glcts { /** Constructor * * @param context Test context * @param name Test case's name * @param description Test case's description **/ TextureBufferAtomicFunctions::TextureBufferAtomicFunctions(Context& context, const ExtParameters& extParams, const char* name, const char* description) : TestCaseBase(context, extParams, name, description) , m_cs_id(0) , m_po_id(0) , m_tbo_id(0) , m_tbo_tex_id(0) , m_n_texels_in_texture_buffer(0) { } /** Initializes GLES objects used during the test */ void TextureBufferAtomicFunctions::initTest(void) { /* Check if required extensions are supported */ if (!m_is_texture_buffer_supported) { throw tcu::NotSupportedError(TEXTURE_BUFFER_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__); } if (!m_is_shader_image_atomic_supported) { throw tcu::NotSupportedError(SHADER_IMAGE_ATOMIC_EXTENSION_NOT_SUPPORTED, "", __FILE__, __LINE__); } /* Get GL entry points */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); glw::GLint work_group_size = 0; gl.getIntegeri_v(GL_MAX_COMPUTE_WORK_GROUP_SIZE, 0, &work_group_size); GLU_EXPECT_NO_ERROR(gl.getError(), "Error getting GL_MAX_COMPUTE_WORK_GROUP_SIZE parameter value!"); m_n_texels_in_texture_buffer = (glw::GLuint)work_group_size + 1; std::vector data_buffer(m_n_texels_in_texture_buffer); for (glw::GLuint i = 0; i < m_n_texels_in_texture_buffer; ++i) { data_buffer[i] = i; } /* Create buffer object */ gl.genBuffers(1, &m_tbo_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating buffer object!"); gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, m_tbo_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding buffer object!"); gl.bufferData(m_glExtTokens.TEXTURE_BUFFER, m_n_texels_in_texture_buffer * sizeof(glw::GLuint), &data_buffer[0], GL_DYNAMIC_DRAW); GLU_EXPECT_NO_ERROR(gl.getError(), "Error allocating buffer object's data store!"); /* Initialize texture buffer */ gl.genTextures(1, &m_tbo_tex_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Error generating texture object!"); gl.activeTexture(GL_TEXTURE0); GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting active texture unit!"); gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, m_tbo_tex_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding texture object to GL_TEXTURE_BUFFER_EXT target!"); gl.texBuffer(m_glExtTokens.TEXTURE_BUFFER, GL_R32UI, m_tbo_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting buffer object as texture buffer's data store!"); /* Create program object */ m_po_id = gl.createProgram(); GLU_EXPECT_NO_ERROR(gl.getError(), "Error creating program object!"); m_cs_id = gl.createShader(GL_COMPUTE_SHADER); GLU_EXPECT_NO_ERROR(gl.getError(), "Error creating shader object!"); std::string csSource = getComputeShaderCode(work_group_size); const char* csCode = csSource.c_str(); if (!buildProgram(m_po_id, m_cs_id, 1, &csCode)) { TCU_FAIL("Could not create a program object from valid compute shader object!"); } } /** Returns Compute shader Code * * @return pointer to literal with Compute Shader Code */ std::string TextureBufferAtomicFunctions::getComputeShaderCode(glw::GLint work_group_size) const { std::stringstream strstream; strstream << "${VERSION}\n" "\n" "${TEXTURE_BUFFER_REQUIRE}\n" "${SHADER_IMAGE_ATOMIC_REQUIRE}\n" "\n" "precision highp float;\n" "\n" "layout (local_size_x = " << work_group_size << " ) in;\n" "\n" "layout(r32ui, binding = 0) coherent uniform highp uimageBuffer uimage_buffer;\n" "\n" "void main(void)\n" "{\n" " uint value = imageLoad( uimage_buffer, int(gl_LocalInvocationID.x) + 1 ).x;\n" " imageAtomicAdd( uimage_buffer, 0 , value );\n" "\n" " memoryBarrier();\n" " barrier();\n" "\n" " value = imageLoad( uimage_buffer, 0 ).x;\n" " imageAtomicCompSwap( uimage_buffer, int(gl_LocalInvocationID.x) + 1, " "gl_LocalInvocationID.x + 1u, value );\n" "}\n"; return strstream.str(); } /** Executes the test. * * Sets the test result to QP_TEST_RESULT_FAIL if the test failed, QP_TEST_RESULT_PASS otherwise. * * Note the function throws exception should an error occur! * * @return STOP if the test has finished, CONTINUE to indicate iterate should be called once again. **/ tcu::TestNode::IterateResult TextureBufferAtomicFunctions::iterate(void) { /* Initialize */ initTest(); /* Get Gl entry points */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); bool test_result = true; gl.useProgram(m_po_id); GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting active program object!"); gl.bindImageTexture(0, m_tbo_tex_id, 0, GL_FALSE, 0, GL_READ_WRITE, GL_R32UI); GLU_EXPECT_NO_ERROR(gl.getError(), "Error binding texture object to image unit 0!"); gl.dispatchCompute(1, 1, 1); GLU_EXPECT_NO_ERROR(gl.getError(), "Error running compute shader!"); gl.memoryBarrier(GL_BUFFER_UPDATE_BARRIER_BIT); GLU_EXPECT_NO_ERROR(gl.getError(), "Error setting memory barrier!"); /* Get result data */ glw::GLuint* result = (glw::GLuint*)gl.mapBufferRange( m_glExtTokens.TEXTURE_BUFFER, 0, m_n_texels_in_texture_buffer * sizeof(glw::GLuint), GL_MAP_READ_BIT); GLU_EXPECT_NO_ERROR(gl.getError(), "Error mapping buffer object's data store to client address space!"); glw::GLuint expected_value = (m_n_texels_in_texture_buffer * (m_n_texels_in_texture_buffer - 1)) / 2; for (glw::GLuint i = 0; i < m_n_texels_in_texture_buffer; ++i) { /* Log error if expected data and result data are not equal */ if (result[i] != expected_value) { m_testCtx.getLog() << tcu::TestLog::Message << "Result is different than expected at index: " << i << "\n" << "Expected value: " << expected_value << "\n" << "Result value: " << result[i] << "\n" << tcu::TestLog::EndMessage; test_result = false; break; } } gl.unmapBuffer(m_glExtTokens.TEXTURE_BUFFER); if (test_result) { m_testCtx.setTestResult(QP_TEST_RESULT_PASS, "Pass"); } else { m_testCtx.setTestResult(QP_TEST_RESULT_FAIL, "Fail"); } return STOP; } /** Deinitializes GLES objects created during the test */ void TextureBufferAtomicFunctions::deinit(void) { /* Get Gl entry points */ const glw::Functions& gl = m_context.getRenderContext().getFunctions(); /* Reset GLES state */ gl.useProgram(0); gl.bindBuffer(m_glExtTokens.TEXTURE_BUFFER, 0); gl.bindTexture(m_glExtTokens.TEXTURE_BUFFER, 0); /* Delete GLES objects */ if (0 != m_po_id) { gl.deleteProgram(m_po_id); m_po_id = 0; } if (0 != m_cs_id) { gl.deleteShader(m_cs_id); m_cs_id = 0; } if (0 != m_tbo_tex_id) { gl.deleteTextures(1, &m_tbo_tex_id); m_tbo_tex_id = 0; } if (0 != m_tbo_id) { gl.deleteBuffers(1, &m_tbo_id); m_tbo_id = 0; } /* Deinitialize base class */ TestCaseBase::deinit(); } } // namespace glcts