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Searched defs:GL_INT_VEC2 (Results 1 – 25 of 40) sorted by relevance

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/third_party/glslang/glslang/MachineIndependent/
Dgl_types.h37 #define GL_INT_VEC2 0x8B53 macro
/third_party/flutter/skia/third_party/externals/sdl/include/
DSDL_opengles2_gl2.h382 #define GL_INT_VEC2 0x8B53 macro
/third_party/mesa3d/include/GLES2/
Dgl2.h317 #define GL_INT_VEC2 0x8B53 macro
/third_party/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h298 #define GL_INT_VEC2 0x8B53 macro
/third_party/openGLES/api/GLES2/
Dgl2.h298 #define GL_INT_VEC2 0x8B53 macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES2/
Dgl2.h317 #define GL_INT_VEC2 0x8B53 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES2/
Dgl2.h317 #define GL_INT_VEC2 0x8B53 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES2/
Dgl2.h317 #define GL_INT_VEC2 0x8B53 macro
/third_party/mesa3d/include/GLES3/
Dgl3.h317 #define GL_INT_VEC2 0x8B53 macro
Dgl31.h317 #define GL_INT_VEC2 0x8B53 macro
Dgl32.h317 #define GL_INT_VEC2 0x8B53 macro
/third_party/openGLES/api/GLES3/
Dgl3.h298 #define GL_INT_VEC2 0x8B53 macro
Dgl31.h298 #define GL_INT_VEC2 0x8B53 macro
Dgl32.h298 #define GL_INT_VEC2 0x8B53 macro
/third_party/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h298 #define GL_INT_VEC2 0x8B53 macro
Dgl31.h298 #define GL_INT_VEC2 0x8B53 macro
/third_party/flutter/skia/third_party/externals/angle2/include/GLES3/
Dgl3.h317 #define GL_INT_VEC2 0x8B53 macro
Dgl31.h319 #define GL_INT_VEC2 0x8B53 macro
Dgl32.h319 #define GL_INT_VEC2 0x8B53 macro
/third_party/skia/third_party/externals/opengl-registry/api/GLES3/
Dgl3.h317 #define GL_INT_VEC2 0x8B53 macro
Dgl31.h319 #define GL_INT_VEC2 0x8B53 macro
Dgl32.h319 #define GL_INT_VEC2 0x8B53 macro
/third_party/skia/third_party/externals/swiftshader/include/GLES3/
Dgl3.h317 #define GL_INT_VEC2 0x8B53 macro
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h419 #define GL_INT_VEC2 0x8B53 macro
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
Dfunctionsgl_enums.h419 #define GL_INT_VEC2 0x8B53 macro

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