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1 // Copyright 2018 The Dawn Authors
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //     http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef DAWNNATIVE_D3D12BACKEND_H_
16 #define DAWNNATIVE_D3D12BACKEND_H_
17 
18 #include <dawn/dawn_wsi.h>
19 #include <dawn_native/DawnNative.h>
20 
21 #include <DXGI1_4.h>
22 #include <d3d12.h>
23 #include <windows.h>
24 #include <wrl/client.h>
25 
26 #include <memory>
27 
28 struct ID3D12Device;
29 struct ID3D12Resource;
30 
31 namespace dawn_native { namespace d3d12 {
32 
33     class D3D11on12ResourceCache;
34 
35     DAWN_NATIVE_EXPORT Microsoft::WRL::ComPtr<ID3D12Device> GetD3D12Device(WGPUDevice device);
36     DAWN_NATIVE_EXPORT DawnSwapChainImplementation CreateNativeSwapChainImpl(WGPUDevice device,
37                                                                              HWND window);
38     DAWN_NATIVE_EXPORT WGPUTextureFormat
39     GetNativeSwapChainPreferredFormat(const DawnSwapChainImplementation* swapChain);
40 
41     enum MemorySegment {
42         Local,
43         NonLocal,
44     };
45 
46     DAWN_NATIVE_EXPORT uint64_t SetExternalMemoryReservation(WGPUDevice device,
47                                                              uint64_t requestedReservationSize,
48                                                              MemorySegment memorySegment);
49 
50     struct DAWN_NATIVE_EXPORT ExternalImageDescriptorDXGISharedHandle : ExternalImageDescriptor {
51       public:
52         ExternalImageDescriptorDXGISharedHandle();
53 
54         // Note: SharedHandle must be a handle to a texture object.
55         HANDLE sharedHandle;
56     };
57 
58     struct DAWN_NATIVE_EXPORT ExternalImageAccessDescriptorDXGIKeyedMutex
59         : ExternalImageAccessDescriptor {
60       public:
61         uint64_t acquireMutexKey;
62         uint64_t releaseMutexKey;
63         bool isSwapChainTexture = false;
64     };
65 
66     class DAWN_NATIVE_EXPORT ExternalImageDXGI {
67       public:
68         ~ExternalImageDXGI();
69 
70         // Note: SharedHandle must be a handle to a texture object.
71         static std::unique_ptr<ExternalImageDXGI> Create(
72             WGPUDevice device,
73             const ExternalImageDescriptorDXGISharedHandle* descriptor);
74 
75         WGPUTexture ProduceTexture(WGPUDevice device,
76                                    const ExternalImageAccessDescriptorDXGIKeyedMutex* descriptor);
77 
78       private:
79         ExternalImageDXGI(Microsoft::WRL::ComPtr<ID3D12Resource> d3d12Resource,
80                           const WGPUTextureDescriptor* descriptor);
81 
82         Microsoft::WRL::ComPtr<ID3D12Resource> mD3D12Resource;
83 
84         // Contents of WGPUTextureDescriptor are stored individually since the descriptor
85         // could outlive this image.
86         WGPUTextureUsageFlags mUsage;
87         WGPUTextureUsageFlags mUsageInternal = WGPUTextureUsage_None;
88         WGPUTextureDimension mDimension;
89         WGPUExtent3D mSize;
90         WGPUTextureFormat mFormat;
91         uint32_t mMipLevelCount;
92         uint32_t mSampleCount;
93 
94         std::unique_ptr<D3D11on12ResourceCache> mD3D11on12ResourceCache;
95     };
96 
97     struct DAWN_NATIVE_EXPORT AdapterDiscoveryOptions : public AdapterDiscoveryOptionsBase {
98         AdapterDiscoveryOptions();
99         AdapterDiscoveryOptions(Microsoft::WRL::ComPtr<IDXGIAdapter> adapter);
100 
101         Microsoft::WRL::ComPtr<IDXGIAdapter> dxgiAdapter;
102     };
103 
104 }}  // namespace dawn_native::d3d12
105 
106 #endif  // DAWNNATIVE_D3D12BACKEND_H_
107