Searched defs:ProgramSources (Results 1 – 2 of 2) sorted by relevance
350 struct ProgramSources struct352 std::vector<std::string> sources[SHADERTYPE_LAST];353 std::vector<AttribLocationBinding> attribLocationBindings;355 deUint32 transformFeedbackBufferMode; //!< TF buffer mode, or GL_NONE.356 std::vector<std::string> transformFeedbackVaryings;357 bool separable;359 ProgramSources (void) : transformFeedbackBufferMode(0), separable(false) {} in ProgramSources() function361 … AttribLocationBinding& binding) { attribLocationBindings.push_back(binding); return *this; } in operator <<()362 …nst TransformFeedbackMode& mode) { transformFeedbackBufferMode = mode.mode; return *this; } in operator <<()363 …rmFeedbackVarying& varying) { transformFeedbackVaryings.push_back(varying.name); return *this; } in operator <<()[all …]
398 using ProgramSources = gl::ShaderMap<std::string>; variable