Searched defs:RenderTargetState (Results 1 – 9 of 9) sorted by relevance
69 struct RenderTargetState { struct73 RenderTargetState() { this->invalidate(); } in RenderTargetState() argument74 void invalidate() { in invalidate()100 void setRenderTargetState(const GrRenderTarget*, GrSurfaceOrigin); argument
67 struct RenderTargetState { struct71 RenderTargetState() { this->invalidate(); } in RenderTargetState() argument86 RenderTargetState fRenderTargetState; argument
82 struct RenderTargetState { struct86 RenderTargetState() { this->invalidate(); } in RenderTargetState() function87 void invalidate() { in invalidate()114 void setRenderTargetState(const GrRenderTarget*, GrSurfaceOrigin); argument
81 struct RenderTargetState { struct85 RenderTargetState() { this->invalidate(); } in RenderTargetState() argument104 RenderTargetState fRenderTargetState; argument
75 struct RenderTargetState { struct79 RenderTargetState() { this->invalidate(); } in RenderTargetState() argument87 void setRenderTargetState(SkISize colorAttachmentDimensions, GrSurfaceOrigin); argument
23 struct RenderTargetState { struct24 SkISize fRenderTargetSize;25 GrSurfaceOrigin fRenderTargetOrigin;27 RenderTargetState() { this->invalidate(); } in RenderTargetState() function28 void invalidate() { in invalidate()
83 struct RenderTargetState { struct87 RenderTargetState() { this->invalidate(); } in RenderTargetState() argument88 void invalidate() { in invalidate()101 void getRTAdjustmentVec(float* destVec) { in getRTAdjustmentVec()
21 struct RenderTargetState { struct22 SkISize fRenderTargetSize;23 GrSurfaceOrigin fRenderTargetOrigin;25 RenderTargetState() { this->invalidate(); } in RenderTargetState() function26 void invalidate() { in invalidate()39 void getRTAdjustmentVec(float* destVec) { in getRTAdjustmentVec()
85 struct RenderTargetState { struct89 RenderTargetState() { this->invalidate(); } in RenderTargetState() argument90 void invalidate() { in invalidate()