Searched defs:Succ1 (Results 1 – 8 of 8) sorted by relevance
176 BasicBlock &Succ1 = *BI->getSuccessor(1); in runOnBasicBlock() local
148 BasicBlock *Succ1 = BI->getSuccessor(1); in isDiamondHead() local
573 auto GetReturnBlock = [&](BasicBlock *Succ1, BasicBlock *Succ2) { in computeOutliningInfo()583 auto GetCommonSucc = [&](BasicBlock *Succ1, BasicBlock *Succ2) { in computeOutliningInfo()607 BasicBlock *Succ1 = *succ_begin(CurrEntry); in computeOutliningInfo() local684 BasicBlock *Succ1 = *succ_begin(Cand); in computeOutliningInfo() local
445 MachineBasicBlock *Succ1 = Head->succ_begin()[1]; in canConvert() local
439 MachineBasicBlock *Succ1 = Head->succ_begin()[1]; in canConvertIf() local
1044 MachineBasicBlock *Succ1 = BestA.Dest; in getBestTrellisSuccessor() local1315 const MachineBasicBlock *Succ1 = *BB->succ_begin(); in getLayoutSuccessorProbThreshold() local
547 const BasicBlock *Succ1 = Worklist[1]; in findForwardJoinPoint() local
122 BasicBlock *Succ1 = Br->getSuccessor(1); in getUnrollingPreferences() local