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Searched defs:V0 (Results 1 – 25 of 66) sorted by relevance

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/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DTriangle.hpp24 Vertex V0; member
DVertex.hpp42 V0 = 0, enumerator
/third_party/skia/third_party/externals/swiftshader/src/Device/
DTriangle.hpp24 Vertex V0; member
/third_party/flutter/skia/third_party/externals/libwebp/src/enc/
Dpicture_tools_enc.c189 #define BLEND(V0, V1, ALPHA) \ argument
191 #define BLEND_10BIT(V0, V1, ALPHA) \ argument
209 const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha() local
/third_party/skia/third_party/externals/libwebp/src/enc/
Dpicture_tools_enc.c184 #define BLEND(V0, V1, ALPHA) \ argument
186 #define BLEND_10BIT(V0, V1, ALPHA) \ argument
204 const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha() local
/third_party/skia/src/sfnt/
DSkOTTable_OS_2.h32 struct V0 : SkOTTableOS2_V0 { } v0; struct
/third_party/flutter/skia/src/sfnt/
DSkOTTable_OS_2.h32 struct V0 : SkOTTableOS2_V0 { } v0; struct
/third_party/skia/third_party/externals/libwebp/src/dsp/
Dyuv_sse41.c31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE41()
89 V0 = Load_HI_16_SSE41(v); in YUV444ToRGB_SSE41() local
100 V0 = Load_UV_HI_8_SSE41(v); in YUV420ToRGB_SSE41() local
510 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE41() local
576 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE41() local
Dyuv_sse2.c31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE2()
89 V0 = Load_HI_16_SSE2(v); in YUV444ToRGB_SSE2() local
100 V0 = Load_UV_HI_8_SSE2(v); in YUV420ToRGB_SSE2() local
664 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE2() local
720 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE2() local
/third_party/flutter/skia/third_party/externals/libwebp/src/dsp/
Dyuv_sse41.c31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE41()
89 V0 = Load_HI_16_SSE41(v); in YUV444ToRGB_SSE41() local
100 V0 = Load_UV_HI_8_SSE41(v); in YUV420ToRGB_SSE41() local
510 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE41() local
576 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE41() local
Dyuv_sse2.c31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE2()
89 V0 = Load_HI_16_SSE2(v); in YUV444ToRGB_SSE2() local
100 V0 = Load_UV_HI_8_SSE2(v); in YUV420ToRGB_SSE2() local
664 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE2() local
720 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE2() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Mips/
DMipsMachineFunction.cpp71 unsigned V0, V1; in initGlobalBaseReg() local
DMips16ISelDAGToDAG.cpp75 Register V0, V1, V2, GlobalBaseReg = MipsFI->getGlobalBaseReg(); in initGlobalBaseReg() local
/third_party/mesa3d/src/mesa/vbo/
Dvbo_noop.c110 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) do { (void)ctx; (void)(A); } while(0) argument
Dvbo_exec_api.c484 #define ATTR_UNION_BASE(A, N, T, C, V0, V1, V2, V3) \ argument
569 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ argument
1238 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ argument
/third_party/musl/porting/liteos_a/kernel/src/math/
Dj1.c144 static const double V0[5] = { variable
Dj1f.c94 static const float V0[5] = { variable
/third_party/musl/src/math/
Dj1.c144 static const double V0[5] = { variable
Dj1f.c94 static const float V0[5] = { variable
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Sparc/
DSparcISelDAGToDAG.cpp222 SDValue V0 = N->getOperand(i+1); in tryInlineAsm() local
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/
DARMISelDAGToDAG.cpp1776 SDNode *ARMDAGToDAGISel::createGPRPairNode(EVT VT, SDValue V0, SDValue V1) { in createGPRPairNode()
1787 SDNode *ARMDAGToDAGISel::createSRegPairNode(EVT VT, SDValue V0, SDValue V1) { in createSRegPairNode()
1798 SDNode *ARMDAGToDAGISel::createDRegPairNode(EVT VT, SDValue V0, SDValue V1) { in createDRegPairNode()
1809 SDNode *ARMDAGToDAGISel::createQRegPairNode(EVT VT, SDValue V0, SDValue V1) { in createQRegPairNode()
1820 SDNode *ARMDAGToDAGISel::createQuadSRegsNode(EVT VT, SDValue V0, SDValue V1, in createQuadSRegsNode()
1835 SDNode *ARMDAGToDAGISel::createQuadDRegsNode(EVT VT, SDValue V0, SDValue V1, in createQuadDRegsNode()
1850 SDNode *ARMDAGToDAGISel::createQuadQRegsNode(EVT VT, SDValue V0, SDValue V1, in createQuadQRegsNode()
2205 SDValue V0 = N->getOperand(Vec0Idx + 0); in SelectVST() local
2261 SDValue V0 = N->getOperand(Vec0Idx + 0); in SelectVST() local
2378 SDValue V0 = N->getOperand(Vec0Idx + 0); in SelectVLDSTLane() local
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/third_party/skia/third_party/externals/imgui/backends/
Dimgui_impl_sdl.cpp397 …#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float vn = (float)(SDL_GameControllerGetAxis(game_co… in ImGui_ImplSDL2_UpdateGamepads() argument
Dimgui_impl_win32.cpp284 …#define MAP_ANALOG(NAV_NO, VALUE, V0, V1) { float vn = (float)(VALUE - V0) / (float)(V1 - V0); i… in ImGui_ImplWin32_UpdateGamepads() argument
/third_party/flutter/skia/third_party/externals/imgui/examples/
Dimgui_impl_glfw.cpp295 …#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V… in ImGui_ImplGlfw_NewFrame() argument
/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/
DLibCallsShrinkWrap.cpp470 Constant *V0 = ConstantFP::get(CI->getContext(), APFloat(0.0f)); in generateCondForPow() local

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