/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Triangle.hpp | 24 Vertex V0; member
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D | Vertex.hpp | 42 V0 = 0, enumerator
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/third_party/skia/third_party/externals/swiftshader/src/Device/ |
D | Triangle.hpp | 24 Vertex V0; member
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/third_party/flutter/skia/third_party/externals/libwebp/src/enc/ |
D | picture_tools_enc.c | 189 #define BLEND(V0, V1, ALPHA) \ argument 191 #define BLEND_10BIT(V0, V1, ALPHA) \ argument 209 const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha() local
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/third_party/skia/third_party/externals/libwebp/src/enc/ |
D | picture_tools_enc.c | 184 #define BLEND(V0, V1, ALPHA) \ argument 186 #define BLEND_10BIT(V0, V1, ALPHA) \ argument 204 const int V0 = VP8RGBToV(4 * red, 4 * green, 4 * blue, 4 * YUV_HALF); in WebPBlendAlpha() local
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/third_party/skia/src/sfnt/ |
D | SkOTTable_OS_2.h | 32 struct V0 : SkOTTableOS2_V0 { } v0; struct
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/third_party/flutter/skia/src/sfnt/ |
D | SkOTTable_OS_2.h | 32 struct V0 : SkOTTableOS2_V0 { } v0; struct
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/third_party/skia/third_party/externals/libwebp/src/dsp/ |
D | yuv_sse41.c | 31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE41() 89 V0 = Load_HI_16_SSE41(v); in YUV444ToRGB_SSE41() local 100 V0 = Load_UV_HI_8_SSE41(v); in YUV420ToRGB_SSE41() local 510 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE41() local 576 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE41() local
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D | yuv_sse2.c | 31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE2() 89 V0 = Load_HI_16_SSE2(v); in YUV444ToRGB_SSE2() local 100 V0 = Load_UV_HI_8_SSE2(v); in YUV420ToRGB_SSE2() local 664 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE2() local 720 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE2() local
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/third_party/flutter/skia/third_party/externals/libwebp/src/dsp/ |
D | yuv_sse41.c | 31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE41() 89 V0 = Load_HI_16_SSE41(v); in YUV444ToRGB_SSE41() local 100 V0 = Load_UV_HI_8_SSE41(v); in YUV420ToRGB_SSE41() local 510 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE41() local 576 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE41() local
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D | yuv_sse2.c | 31 const __m128i* const V0, in ConvertYUV444ToRGB_SSE2() 89 V0 = Load_HI_16_SSE2(v); in YUV444ToRGB_SSE2() local 100 V0 = Load_UV_HI_8_SSE2(v); in YUV420ToRGB_SSE2() local 664 __m128i rgb[6], U0, V0, U1, V1; in ConvertARGBToUV_SSE2() local 720 __m128i r, g, b, U0, V0, U1, V1; in ConvertRGBA32ToUV_SSE2() local
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Mips/ |
D | MipsMachineFunction.cpp | 71 unsigned V0, V1; in initGlobalBaseReg() local
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D | Mips16ISelDAGToDAG.cpp | 75 Register V0, V1, V2, GlobalBaseReg = MipsFI->getGlobalBaseReg(); in initGlobalBaseReg() local
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/third_party/mesa3d/src/mesa/vbo/ |
D | vbo_noop.c | 110 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) do { (void)ctx; (void)(A); } while(0) argument
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D | vbo_exec_api.c | 484 #define ATTR_UNION_BASE(A, N, T, C, V0, V1, V2, V3) \ argument 569 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ argument 1238 #define ATTR_UNION(A, N, T, C, V0, V1, V2, V3) \ argument
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/third_party/musl/porting/liteos_a/kernel/src/math/ |
D | j1.c | 144 static const double V0[5] = { variable
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D | j1f.c | 94 static const float V0[5] = { variable
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/third_party/musl/src/math/ |
D | j1.c | 144 static const double V0[5] = { variable
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D | j1f.c | 94 static const float V0[5] = { variable
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/Sparc/ |
D | SparcISelDAGToDAG.cpp | 222 SDValue V0 = N->getOperand(i+1); in tryInlineAsm() local
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Target/ARM/ |
D | ARMISelDAGToDAG.cpp | 1776 SDNode *ARMDAGToDAGISel::createGPRPairNode(EVT VT, SDValue V0, SDValue V1) { in createGPRPairNode() 1787 SDNode *ARMDAGToDAGISel::createSRegPairNode(EVT VT, SDValue V0, SDValue V1) { in createSRegPairNode() 1798 SDNode *ARMDAGToDAGISel::createDRegPairNode(EVT VT, SDValue V0, SDValue V1) { in createDRegPairNode() 1809 SDNode *ARMDAGToDAGISel::createQRegPairNode(EVT VT, SDValue V0, SDValue V1) { in createQRegPairNode() 1820 SDNode *ARMDAGToDAGISel::createQuadSRegsNode(EVT VT, SDValue V0, SDValue V1, in createQuadSRegsNode() 1835 SDNode *ARMDAGToDAGISel::createQuadDRegsNode(EVT VT, SDValue V0, SDValue V1, in createQuadDRegsNode() 1850 SDNode *ARMDAGToDAGISel::createQuadQRegsNode(EVT VT, SDValue V0, SDValue V1, in createQuadQRegsNode() 2205 SDValue V0 = N->getOperand(Vec0Idx + 0); in SelectVST() local 2261 SDValue V0 = N->getOperand(Vec0Idx + 0); in SelectVST() local 2378 SDValue V0 = N->getOperand(Vec0Idx + 0); in SelectVLDSTLane() local [all …]
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/third_party/skia/third_party/externals/imgui/backends/ |
D | imgui_impl_sdl.cpp | 397 …#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float vn = (float)(SDL_GameControllerGetAxis(game_co… in ImGui_ImplSDL2_UpdateGamepads() argument
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D | imgui_impl_win32.cpp | 284 …#define MAP_ANALOG(NAV_NO, VALUE, V0, V1) { float vn = (float)(VALUE - V0) / (float)(V1 - V0); i… in ImGui_ImplWin32_UpdateGamepads() argument
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/third_party/flutter/skia/third_party/externals/imgui/examples/ |
D | imgui_impl_glfw.cpp | 295 …#define MAP_ANALOG(NAV_NO, AXIS_NO, V0, V1) { float v = (axes_count > AXIS_NO) ? axes[AXIS_NO] : V… in ImGui_ImplGlfw_NewFrame() argument
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/third_party/skia/third_party/externals/swiftshader/third_party/llvm-10.0/llvm/lib/Transforms/Utils/ |
D | LibCallsShrinkWrap.cpp | 470 Constant *V0 = ConstantFP::get(CI->getContext(), APFloat(0.0f)); in generateCondForPow() local
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