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1 //========================================================================
2 // GLFW 3.2 Win32 - www.glfw.org
3 //------------------------------------------------------------------------
4 // Copyright (c) 2002-2006 Marcus Geelnard
5 // Copyright (c) 2006-2016 Camilla Berglund <elmindreda@glfw.org>
6 //
7 // This software is provided 'as-is', without any express or implied
8 // warranty. In no event will the authors be held liable for any damages
9 // arising from the use of this software.
10 //
11 // Permission is granted to anyone to use this software for any purpose,
12 // including commercial applications, and to alter it and redistribute it
13 // freely, subject to the following restrictions:
14 //
15 // 1. The origin of this software must not be misrepresented; you must not
16 //    claim that you wrote the original software. If you use this software
17 //    in a product, an acknowledgment in the product documentation would
18 //    be appreciated but is not required.
19 //
20 // 2. Altered source versions must be plainly marked as such, and must not
21 //    be misrepresented as being the original software.
22 //
23 // 3. This notice may not be removed or altered from any source
24 //    distribution.
25 //
26 //========================================================================
27 
28 #include "internal.h"
29 
30 
31 //////////////////////////////////////////////////////////////////////////
32 //////                       GLFW internal API                      //////
33 //////////////////////////////////////////////////////////////////////////
34 
_glfwInitThreadLocalStorageWin32(void)35 GLFWbool _glfwInitThreadLocalStorageWin32(void)
36 {
37     _glfw.win32_tls.context = TlsAlloc();
38     if (_glfw.win32_tls.context == TLS_OUT_OF_INDEXES)
39     {
40         _glfwInputError(GLFW_PLATFORM_ERROR,
41                         "Win32: Failed to allocate TLS index");
42         return GLFW_FALSE;
43     }
44 
45     _glfw.win32_tls.allocated = GLFW_TRUE;
46     return GLFW_TRUE;
47 }
48 
_glfwTerminateThreadLocalStorageWin32(void)49 void _glfwTerminateThreadLocalStorageWin32(void)
50 {
51     if (_glfw.win32_tls.allocated)
52         TlsFree(_glfw.win32_tls.context);
53 }
54 
55 
56 //////////////////////////////////////////////////////////////////////////
57 //////                       GLFW platform API                      //////
58 //////////////////////////////////////////////////////////////////////////
59 
_glfwPlatformSetCurrentContext(_GLFWwindow * context)60 void _glfwPlatformSetCurrentContext(_GLFWwindow* context)
61 {
62     TlsSetValue(_glfw.win32_tls.context, context);
63 }
64 
_glfwPlatformGetCurrentContext(void)65 _GLFWwindow* _glfwPlatformGetCurrentContext(void)
66 {
67     return TlsGetValue(_glfw.win32_tls.context);
68 }
69 
70