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Searched defs:addIndex (Results 1 – 6 of 6) sorted by relevance

/third_party/vk-gl-cts/modules/gles3/functional/
Des3fPrimitiveRestartTests.cpp154 void PrimitiveRestartCase::addIndex (deUint32 index) in addIndex() function in deqp::gles3::Functional::PrimitiveRestartCase
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/compiler/
DIntermediate.cpp456 TIntermTyped* TIntermediate::addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, const … in addIndex() function in TIntermediate
/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.hpp424 void RaytracedGeometry<V, I>::addIndex (const deUint32& index) in addIndex() function in vk::RaytracedGeometry
/third_party/glslang/glslang/MachineIndependent/
DIntermediate.cpp340 TIntermTyped* TIntermediate::addIndex(TOperator op, TIntermTyped* base, TIntermTyped* index, in addIndex() function in glslang::TIntermediate
/third_party/skia/third_party/externals/swiftshader/third_party/subzero/src/
DIceInst.h951 void addIndex(ConstantInteger32 *Index) { in addIndex() function
/third_party/glslang/glslang/HLSL/
DhlslParseHelper.cpp2773 const auto addIndex = [this, &loc](TIntermTyped* node, int pos) -> TIntermTyped* { in assignClipCullDistance() local