Searched defs:alignedOffset (Results 1 – 12 of 12) sorted by relevance
69 VkDeviceSize alignedOffset = 0; member
265 VkDeviceSize alignedOffset = (offset / requiredOffsetAlignment) * requiredOffsetAlignment; in WriteBufferDescriptorSetBinding() local
2276 VkDeviceSize alignedOffset = (offset / offsetAlignment) * offsetAlignment; in writeAtomicCounterBufferDriverUniformOffsets() local
37 uint64_t alignedOffset, in OffsetToFirstCopiedTexel()65 uint64_t alignedOffset = AlignDownForDataPlacement(offset); in Compute2DTextureCopySubresource() local
34 uint64_t alignedOffset = 0; member
48 uint64_t alignedOffset = in ComputeTextureCopySplit() local
115 intptr_t alignedOffset = (intptr_t)p - (intptr_t)block; in release() local
161 uintptr_t alignedOffset = (~reinterpret_cast<uintptr_t>(fCursor) + 1) & mask; in allocObject() local
217 uintptr_t alignedOffset = (~reinterpret_cast<uintptr_t>(fCursor) + 1) & mask; in allocObject() local
626 int SkBlockAllocator::Block::alignedOffset(int offset) const { in alignedOffset() function
799 VkDeviceSize alignedOffset = (offset / requiredOffsetAlignment) * requiredOffsetAlignment; in WriteBufferDescriptorSetBinding() local
4964 VkDeviceSize alignedOffset = (offset / offsetAlignment) * offsetAlignment; in writeAtomicCounterBufferDriverUniformOffsets() local