Searched defs:bbId (Results 1 – 5 of 5) sorted by relevance
146 FrameStateInfo *GetBBBeginStateInfo(size_t bbId) in GetBBBeginStateInfo()
262 bool FrameStateBuilder::ComputeLiveOut(size_t bbId) in ComputeLiveOut()340 … FrameStateBuilder::ComputeLiveOutBC(uint32_t index, const BytecodeInfo &bytecodeInfo, size_t bbId) in ComputeLiveOutBC()518 for (auto &bbId: dfsList) { in BindBBStateSplit() local550 void FrameStateBuilder::SaveBBBeginStateInfo(size_t bbId) in SaveBBBeginStateInfo()
523 inline bool IsEntryBlock(const size_t bbId) const in IsEntryBlock()528 inline bool IsFirstBasicBlock(const size_t bbId) const in IsFirstBasicBlock()588 inline bool IsFirstBCEnvIn(const size_t bbId, const size_t bcIndex, const uint16_t reg) const in IsFirstBCEnvIn()
1051 for (auto &bbId: dfsList_) { in BuildSubCircuit() local1264 GateRef BytecodeCircuitBuilder::ResolveDef(const size_t bbId, int32_t bcId, in ResolveDef()1516 size_t bbId = workList.back(); in CollectLoopBack() local
1084 void LLVMIRBuilder::LinkToLLVMCfg(int bbId, const OperandsVector &predecessors) in LinkToLLVMCfg()