• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /**********************************************************
2  * Copyright 2009-2015 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 /**
27  * @file
28  * Common definitions for the VMware SVGA winsys.
29  *
30  * @author Jose Fonseca <jfonseca@vmware.com>
31  */
32 
33 
34 #ifndef VMW_SCREEN_H_
35 #define VMW_SCREEN_H_
36 
37 
38 #include "pipe/p_compiler.h"
39 #include "pipe/p_state.h"
40 
41 #include "svga_winsys.h"
42 #include "pipebuffer/pb_buffer_fenced.h"
43 #include <os/os_thread.h>
44 #include <sys/types.h>
45 
46 #define VMW_GMR_POOL_SIZE (16*1024*1024)
47 #define VMW_QUERY_POOL_SIZE (8192)
48 #define VMW_DEBUG_FLUSH_STACK 10
49 
50 /*
51  * Something big, but arbitrary. The kernel reports an error if it can't
52  * handle this, and the svga driver will resort to multiple partial
53  * uploads.
54  */
55 #define VMW_MAX_BUFFER_SIZE (512*1024*1024)
56 
57 struct pb_manager;
58 struct vmw_region;
59 
60 struct vmw_cap_3d {
61    boolean has_cap;
62    SVGA3dDevCapResult result;
63 };
64 
65 struct vmw_winsys_screen
66 {
67    struct svga_winsys_screen base;
68 
69    struct {
70       int drm_fd;
71       uint32_t hwversion;
72       uint32_t num_cap_3d;
73       struct vmw_cap_3d *cap_3d;
74       uint64_t max_mob_memory;
75       uint64_t max_surface_memory;
76       uint64_t max_texture_size;
77       boolean have_drm_2_6;
78       boolean have_drm_2_9;
79       uint32_t drm_execbuf_version;
80       boolean have_drm_2_15;
81       boolean have_drm_2_16;
82       boolean have_drm_2_17;
83       boolean have_drm_2_18;
84       boolean have_drm_2_19;
85       boolean have_drm_2_20;
86    } ioctl;
87 
88    struct {
89       struct pb_manager *gmr;
90       struct pb_manager *gmr_mm;
91       struct pb_manager *gmr_fenced;
92       struct pb_manager *gmr_slab;
93       struct pb_manager *gmr_slab_fenced;
94       struct pb_manager *query_mm;
95       struct pb_manager *query_fenced;
96       struct pb_manager *mob_fenced;
97       struct pb_manager *mob_cache;
98       struct pb_manager *mob_shader_slab;
99       struct pb_manager *mob_shader_slab_fenced;
100    } pools;
101 
102    struct pb_fence_ops *fence_ops;
103 
104 #ifdef VMX86_STATS
105    /*
106     * mksGuestStats TLS array; length must be power of two
107     */
108    struct {
109       void *     stat_pages;
110       uint64_t   stat_id;
111       uint32_t   pid;
112    } mksstat_tls[64];
113 
114 #endif
115    /*
116     * Screen instances
117     */
118    dev_t device;
119    int open_count;
120 
121    cnd_t cs_cond;
122    mtx_t cs_mutex;
123 
124    boolean force_coherent;
125    boolean cache_maps;
126 };
127 
128 
129 static inline struct vmw_winsys_screen *
vmw_winsys_screen(struct svga_winsys_screen * base)130 vmw_winsys_screen(struct svga_winsys_screen *base)
131 {
132    return (struct vmw_winsys_screen *)base;
133 }
134 
135 /*  */
136 uint32_t
137 vmw_region_size(struct vmw_region *region);
138 
139 uint32
140 vmw_ioctl_context_create(struct vmw_winsys_screen *vws);
141 
142 uint32
143 vmw_ioctl_extended_context_create(struct vmw_winsys_screen *vws,
144                                   boolean vgpu10);
145 
146 void
147 vmw_ioctl_context_destroy(struct vmw_winsys_screen *vws,
148                           uint32 cid);
149 
150 uint32
151 vmw_ioctl_surface_create(struct vmw_winsys_screen *vws,
152                          SVGA3dSurface1Flags flags,
153                          SVGA3dSurfaceFormat format,
154                          unsigned usage,
155                          SVGA3dSize size,
156                          uint32 numFaces,
157                          uint32 numMipLevels,
158                          unsigned sampleCount);
159 uint32
160 vmw_ioctl_gb_surface_create(struct vmw_winsys_screen *vws,
161                             SVGA3dSurfaceAllFlags flags,
162                             SVGA3dSurfaceFormat format,
163                             unsigned usage,
164                             SVGA3dSize size,
165                             uint32 numFaces,
166                             uint32 numMipLevels,
167                             unsigned sampleCount,
168                             uint32 buffer_handle,
169                             SVGA3dMSPattern multisamplePattern,
170                             SVGA3dMSQualityLevel qualityLevel,
171                             struct vmw_region **p_region);
172 
173 int
174 vmw_ioctl_gb_surface_ref(struct vmw_winsys_screen *vws,
175                          const struct winsys_handle *whandle,
176                          SVGA3dSurfaceAllFlags *flags,
177                          SVGA3dSurfaceFormat *format,
178                          uint32_t *numMipLevels,
179                          uint32_t *handle,
180                          struct vmw_region **p_region);
181 
182 void
183 vmw_ioctl_surface_destroy(struct vmw_winsys_screen *vws,
184                           uint32 sid);
185 
186 void
187 vmw_ioctl_command(struct vmw_winsys_screen *vws,
188                   int32_t cid,
189                   uint32_t throttle_us,
190                   void *commands,
191                   uint32_t size,
192                   struct pipe_fence_handle **fence,
193                   int32_t imported_fence_fd,
194                   uint32_t flags);
195 
196 struct vmw_region *
197 vmw_ioctl_region_create(struct vmw_winsys_screen *vws, uint32_t size);
198 
199 void
200 vmw_ioctl_region_destroy(struct vmw_region *region);
201 
202 struct SVGAGuestPtr
203 vmw_ioctl_region_ptr(struct vmw_region *region);
204 
205 void *
206 vmw_ioctl_region_map(struct vmw_region *region);
207 void
208 vmw_ioctl_region_unmap(struct vmw_region *region);
209 
210 
211 int
212 vmw_ioctl_fence_finish(struct vmw_winsys_screen *vws,
213                        uint32_t handle, uint32_t flags);
214 
215 int
216 vmw_ioctl_fence_signalled(struct vmw_winsys_screen *vws,
217                           uint32_t handle, uint32_t flags);
218 
219 void
220 vmw_ioctl_fence_unref(struct vmw_winsys_screen *vws,
221 		      uint32_t handle);
222 
223 uint32
224 vmw_ioctl_shader_create(struct vmw_winsys_screen *vws,
225 			SVGA3dShaderType type,
226 			uint32 code_len);
227 void
228 vmw_ioctl_shader_destroy(struct vmw_winsys_screen *vws, uint32 shid);
229 
230 int
231 vmw_ioctl_syncforcpu(struct vmw_region *region,
232                      boolean dont_block,
233                      boolean readonly,
234                      boolean allow_cs);
235 void
236 vmw_ioctl_releasefromcpu(struct vmw_region *region,
237                          boolean readonly,
238                          boolean allow_cs);
239 /* Initialize parts of vmw_winsys_screen at startup:
240  */
241 boolean vmw_ioctl_init(struct vmw_winsys_screen *vws);
242 boolean vmw_pools_init(struct vmw_winsys_screen *vws);
243 boolean vmw_query_pools_init(struct vmw_winsys_screen *vws);
244 boolean vmw_mob_pools_init(struct vmw_winsys_screen *vws);
245 boolean vmw_winsys_screen_init_svga(struct vmw_winsys_screen *vws);
246 
247 void vmw_ioctl_cleanup(struct vmw_winsys_screen *vws);
248 void vmw_pools_cleanup(struct vmw_winsys_screen *vws);
249 
250 struct vmw_winsys_screen *vmw_winsys_create(int fd);
251 void vmw_winsys_destroy(struct vmw_winsys_screen *sws);
252 void vmw_winsys_screen_set_throttling(struct pipe_screen *screen,
253 				      uint32_t throttle_us);
254 
255 struct pb_manager *
256 simple_fenced_bufmgr_create(struct pb_manager *provider,
257 			    struct pb_fence_ops *ops);
258 void
259 vmw_fences_signal(struct pb_fence_ops *fence_ops,
260                   uint32_t signaled,
261                   uint32_t emitted,
262                   boolean has_emitted);
263 
264 struct svga_winsys_gb_shader *
265 vmw_svga_winsys_shader_create(struct svga_winsys_screen *sws,
266 			      SVGA3dShaderType type,
267 			      const uint32 *bytecode,
268 			      uint32 bytecodeLen);
269 void
270 vmw_svga_winsys_shader_destroy(struct svga_winsys_screen *sws,
271 			       struct svga_winsys_gb_shader *shader);
272 
273 size_t
274 vmw_svga_winsys_stats_len(void);
275 
276 #endif /* VMW_SCREEN_H_ */
277